Fixed point processing? Where did that nugget of info come from exactly? There's a lot of misinformation out there about "sound engines" and "summing engines" in general, only some of which relates to Ableton, but this one takes the cake...Well, Logic obviously, but also [Ableton] Live. Some of the changes that they have made in version 8 have meant that it could well become one of our more creative workhorses form now on. The groove engine on it is phenomenal, I really have never seen anything like it. It beats anything else hands down! And because it is fixed-point processing as opposed to floating point, it seems to have a very different sound as well. It's a little bit thinner but it's just a lot tighter.
It's one thing for a bunch of uninformed n00b forum trolls to post thread after thread on this stuff with no real understanding, but this is a well-known act, who you would expect to know what they're talking about, in a well-regarded magazine, which should have either corrected them or pointed out in an editorial note that they're wrong.
Just wanted to bring this to the community's attention... it's not just n00bs who don't know what the fuck they're talking about.