I have about 2,000 scenes and 3 crate channels - note that not all of them contain tracks. Here's what it looks like:

The colored clips on top are dummy clips (blank) used mainly for making notes.
I plan to route each of the channels 1,3,5 to crossfade A - and I plan to duplicate all of the clips on channels 1,3,5 to channels 2,4,6. This will enable me to cross fade and jump around between sections of songs, and and not worry about physically moving the clips or switching the A/B down below.
I'm up to about 2,000 scenes and note that all the music is in WAV format - no MP3s. The "export all and save" folder is 18GB.
I'm running this on an MBP15 with 4GB RAM and a 500GB drive (on Mac 10.5, not snow leapard). I've boosted the latency to 1024 samples.
I'm finding this set to
1. take forever to load, it still wants to open samples, buffer them as if it's decoding them (which it shouldn't right?)
2. not be smooth when launching new clips when I have a lot going on already - like there's a slight pause -- not that it breaks time, but it isn't fluid
I am afraid to dup the channels 1,3,5 to 2,4,5 for fear that this thing might blow up!
Next I tried to open the set on my MBP13 running snow leapard. It's got out of the box specs, 2GB RAM, a 120GB drive (well, there's 60GB free). I copied the 18GB folder onto this machine and it couldn't even open the set, saying there wasn't enough memory. What would it need the memory for? It's not loading that much into RAM and since it's WAV files, why would it need additional drive space?
So my questions are
1. When is a set just too big?
2. Aside from removing music, scaling back, is there anything I can do to make this smoother?
3. Is the answer more RAM (on either MBP15 or 13)?
4. In general, how does one optimize a large set?
5. Is there a way to understand if it's still decoding the WAV files?
Thanks all and happy holidays!
Best,
Loopscious