Jamming Over Internet In Real Time-Is That Possible??
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Hypomixolydian
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Jamming Over Internet In Real Time-Is That Possible??
Hello,
Is there a way of jamming over internet in real time? Is there software that will do this? I know that Logic used to have a thing called "Rocket" (I think) a few years ago, but to my knowledge doesn't run anymore.
Thanks in advance for your responses.
Is there a way of jamming over internet in real time? Is there software that will do this? I know that Logic used to have a thing called "Rocket" (I think) a few years ago, but to my knowledge doesn't run anymore.
Thanks in advance for your responses.
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sweetjesus
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http://www.google.com/search?hl=en&lr=& ... tnG=Search
http://www.openmuse.org/transport/mip_intro.html
http://www.ius.edu/ComputerScience/Proj ... etMidi.htm
http://www.musiclab.com/products/rpl_info.htm
There are questions posed in regards to latency. But I think that if I can play shoot-em-up's with microsecond accuracy in timing. Midi should be possible too.
http://www.openmuse.org/transport/mip_intro.html
http://www.ius.edu/ComputerScience/Proj ... etMidi.htm
http://www.musiclab.com/products/rpl_info.htm
There are questions posed in regards to latency. But I think that if I can play shoot-em-up's with microsecond accuracy in timing. Midi should be possible too.
its possible, have done this several times using 'real audio' streams. it was simultaneously broadcast over the net too, akin to a radio broadcast.
can't quite remember exactly how i did it as it was a couple of years ago, but all the info was on the 'real' site. it should also be possible with quicktime streaming server, or shoutcast. try a search engine for 'live streaming'. this is for jamming in real time with audio, you can't share software with these methods.
best paul
can't quite remember exactly how i did it as it was a couple of years ago, but all the info was on the 'real' site. it should also be possible with quicktime streaming server, or shoutcast. try a search engine for 'live streaming'. this is for jamming in real time with audio, you can't share software with these methods.
best paul
ableton, computer, old drums, newfangled drums, loadsa bits n bobs. - http://www.myspace.com/polemans
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both playing live at once is not possible because of latency, but a recording session where just one 'party' is playing while the other is listening and both can swap roles would be perfectly... possible 
Re: ..
Not really true raapie, check the Atlantic Waves link above. It has been done.raapie wrote:both playing live at once is not possible because of latency, but a recording session where just one 'party' is playing while the other is listening and both can swap roles would be perfectly... possible
Open up a command prompt and use the "ping" command on a few IPs
from around the place. Generally unless it's 2 cities in the US you'll be
looking at 250ms +.... If a satellite is involved it takes 500ms just to get
up and down from the bird..... When I was working on VoIP in
Australia/Lebanon/Vanuatu/US we had trouble buying a bandwidth route
that was reliably under 250ms for any of those locations.
You thought 10ms or so was bad on your soundcard
-Ben
from around the place. Generally unless it's 2 cities in the US you'll be
looking at 250ms +.... If a satellite is involved it takes 500ms just to get
up and down from the bird..... When I was working on VoIP in
Australia/Lebanon/Vanuatu/US we had trouble buying a bandwidth route
that was reliably under 250ms for any of those locations.
You thought 10ms or so was bad on your soundcard
-Ben
..
mmm okay. but for my timing and groove stuff real-time over the internet wouldn't work at all. but I do love to see a system which creates a listener-musician setup. this would work nicely and you won't have timing issues. but both parties need to be able to swap roles.
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sweetjesus
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live is the perfect app for something like this because
1) it is a jamming app
2) when using only loops, timing is not as important as playing actual notes
3) it has the latency compensation thingie for when you connect two computers up..
what you would need is 2 live sessions, both with the same tracks etc in there and same midi mappings and just split the midi and send it to the other live machines...
1) it is a jamming app
2) when using only loops, timing is not as important as playing actual notes
3) it has the latency compensation thingie for when you connect two computers up..
what you would need is 2 live sessions, both with the same tracks etc in there and same midi mappings and just split the midi and send it to the other live machines...
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Hypomixolydian
- Posts: 812
- Joined: Wed Jun 16, 2004 9:54 pm
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sweetjesus
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