Bouncing Audio - Saving wav file in ableton browser

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Yamaz
Posts: 8
Joined: Wed Sep 23, 2009 6:46 pm

Bouncing Audio - Saving wav file in ableton browser

Post by Yamaz » Fri Apr 23, 2010 2:02 am

Perhaps someone can help me with this issue. I'm simply trying to drag over an audio clip to ableton's built in file browser and have it drop in as a .wav, as it seems that whenever I do this, it saves a folder with the .alc file along with another subfolder of 'samples' and then the .wav file. I'd like to bounce audio of my drums, bass and melody lines into three separate folders respectively and not have a mess of sub folders that I need to go through to quickly drop in loops. It seems like whether I freeze midi and drag and drop to audio track to render, then into file browser, or if I record audio in a track then drag and drop to file browser, same thing occurs...grr. I would think that if I held down shift, or cmd or something and drag n dropped it, it would just save the .wav but nope :(

Thx you wonderful peepz for the help ;)

Oh and any other tips on organization? Seems to be my biggest problem these days!

longjohns
Posts: 9088
Joined: Mon Dec 22, 2003 3:42 pm
Location: seattle

Re: Bouncing Audio - Saving wav file in ableton browser

Post by longjohns » Fri Apr 23, 2010 4:20 am

in general, i'd recommend giving in to the dark side and just go with the ableton way.

as far as working within live itself, it usually does not matter where the actual .wav file is, because the live clip (alc) keeps track of that. ideally you would know where it is, almost subconsciously, because you understand how the program works, but usually wouldn't need to pay attention to that.

so if you created three _project folders_ (not in the library!!!) for bass, drums, melody... and dragged live clips there... you'd have functionally what you want (mostly?), except in each of those folders would be a subfolder system starting at /project/samples/

dragging in the clips is just like dragging in the audio files, except with many bonuses such as having associated FX, or instruments etc as part of the live clip

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