This means that if you rack up say 8 albinos and map the filters to a controler, each instance will need the filters mapped individulay.
Obviously, it would be more desireable to have one set of controls for what is in effect the same synth.
Q: In the past i have dropped the odd GM midi file into live and been annoyed that a certain preset seems to be hard written into the midi data. You can change the preset on the synth manualy but each time it plays it reverts to the preset in that midi clip.
This mean then that you can change presets with midi clips using GM data.
Question is how to harness this power?
Ie: what GM / midi control changes the presets?
I had an idea it may be 'data increment' but I aint got a scooby and there are loads (127)of choices.