Konkreet Performer - a new multitouch controller

Discuss music production with Ableton Live.
LoopStationZebra
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Re: Konkreet Performer - a new multitouch controller

Post by LoopStationZebra » Fri Jan 28, 2011 5:19 pm

8O wrote:Apple rejected it because it hasn't got full iOS CoreMIDI support yet - apparently some guy called Loopsomething has influenced Apple to make it a rejection criterion -

From your lips (fingertips, really) to God's Ears, my friend. :lol:

Or Steve Jobs' Ears. Same thing, really. :P

Looking forward to it, 80.
I came for the :lol:
But stayed for the :x

LoopStationZebra
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Re: Konkreet Performer - a new multitouch controller

Post by LoopStationZebra » Thu Feb 03, 2011 3:35 am

:x
I came for the :lol:
But stayed for the :x

supamonsta
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Re: Konkreet Performer - a new multitouch controller

Post by supamonsta » Thu Feb 03, 2011 1:08 pm

first iPad app that arises my interest towards the iPad

congrats for that!

8O
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Re: Konkreet Performer - a new multitouch controller

Post by 8O » Thu Feb 03, 2011 1:42 pm

supamonsta wrote:first iPad app that arises my interest towards the iPad

congrats for that!
Thanks! We can't wait to see and hear what people will do with it - it's really exciting to be able to offer something completely new to musicians...

Here's another gratuitous beauty shot from our website...

Image

LoopStationZebra wrote::x
I know... very :x ... I keep refreshing my mail to see when we get that magical changed status email from Apple... but hopefully only :x for a short while now before it's :) , 8) and :D...
Image

LoopStationZebra
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Re: Konkreet Performer - a new multitouch controller

Post by LoopStationZebra » Thu Feb 03, 2011 8:39 pm

Those guys must be way backed up on their approvals - it's typically only supposed to take 2 weeks, right? :x

Either that, or your app is SO AWESOME that they started playing with it and forgot that they need to approve the thing. :P
I came for the :lol:
But stayed for the :x

beats me
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Re: Konkreet Performer - a new multitouch controller

Post by beats me » Thu Feb 03, 2011 9:35 pm

LoopStationZebra wrote:Those guys must be way backed up on their approvals - it's typically only supposed to take 2 weeks, right? :x

Either that, or your app is SO AWESOME that they started playing with it and forgot that they need to approve the thing. :P

Every Live related iPhone/iPad app has been preannounced on this forum, somewhere in the thread appears a "just submitted to Apple" post, and then every time it doesn't see the light of day until well past what is considered normal.

Note to Live related app developers: Name your app "[whatever it's called]: Angry Birds Edition". It will be up for purchase the morning after you submitted it. :x

LoopStationZebra
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Re: Konkreet Performer - a new multitouch controller

Post by LoopStationZebra » Fri Feb 04, 2011 12:02 am

:lol:
I came for the :lol:
But stayed for the :x

8O
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Re: Konkreet Performer - a new multitouch controller

Post by 8O » Mon Feb 07, 2011 9:40 pm

Finally...

Image

It's in the App Store! <link>
Image

LoopStationZebra
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Re: Konkreet Performer - a new multitouch controller

Post by LoopStationZebra » Mon Feb 07, 2011 9:58 pm

Awesome, bro. Congrats.

$24.99? You aren't kidding with that price. Not that what you've created isn't worth it, but... 8O

The marketing clip you've put together is very well done, btw.

Just watching the vids is kind of intimidating. I don't see a ton of instructions on your website....? I'm hoping it's fairly intuitive.

Okay, well. Buying NOW. :x
I came for the :lol:
But stayed for the :x

Rave
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Re: Konkreet Performer - a new multitouch controller

Post by Rave » Mon Feb 07, 2011 10:09 pm

8O wrote:Finally...

Image

It's in the App Store! <link>
Congrats and good luck with it :)

LoopStationZebra
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Re: Konkreet Performer - a new multitouch controller

Post by LoopStationZebra » Mon Feb 07, 2011 10:22 pm

Shit. I see I have to buy OSCulator as well to run it...

:x

$45 investment. This better ROCK MY WORLD, 80. :lol: :wink:
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8O
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Re: Konkreet Performer - a new multitouch controller

Post by 8O » Mon Feb 07, 2011 10:29 pm

@LSZ: wow, thanks for buying it! As you may have discovered already, there's set-up info here - http://konkreetlabs.com/performer/connecting-performer/ - but the idea is that once you have it set up on your laptop, everything on the iPad side on Performer should be completely intuitive... Re: OSCulator, doesn't everyone have it already from using TouchOSC? We're also setting up a forum on the Konkreet Labs website to collate FAQ, etc... and feel free to contact me directly at [email protected] if you have any questions at all... We've had excellent feedback from beta testers and think once it's set up you'll love it... :)
Image

8O
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Re: Konkreet Performer - a new multitouch controller

Post by 8O » Mon Feb 07, 2011 10:30 pm

@Rave: thank you, sir!
Image

LoopStationZebra
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Re: Konkreet Performer - a new multitouch controller

Post by LoopStationZebra » Mon Feb 07, 2011 11:54 pm

8O wrote:@LSZ: wow, thanks for buying it! As you may have discovered already, there's set-up info here - http://konkreetlabs.com/performer/connecting-performer/ - but the idea is that once you have it set up on your laptop, everything on the iPad side on Performer should be completely intuitive... Re: OSCulator, doesn't everyone have it already from using TouchOSC? We're also setting up a forum on the Konkreet Labs website to collate FAQ, etc... and feel free to contact me directly at [email protected] if you have any questions at all... We've had excellent feedback from beta testers and think once it's set up you'll love it... :)
Heh, I never used TouchOSC. Never needed to. I was using LiveControl, so no need to buy OSCulator. I've since switched to touchAble, so really no need for OSCulator there either. Until now, lol.
I came for the :lol:
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LoopStationZebra
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Re: Konkreet Performer - a new multitouch controller

Post by LoopStationZebra » Tue Feb 08, 2011 12:57 am

Amazing. I mean.... 8O

Bravo, 80. BRAVO.

I dropped an instance of Alchemy on a MIDI track and had Konkreet up and running in no time.

Holy shit. HOLY SHIT.

The ability to coax all sorts of wicked sounds out of a simple patch - with such fluidity - is amazing. It's really unprecedented, really.

Of course, I can't let this go without one request: The throw feature - which seems to be for the main, center node only, would be excellent on ALL the nodes. If you could get some physics going with throwing a node and have it bounce around the screen like a hockey puck, you'd have something reaaaaallly special. :wink:

I'm kidding. You've got something special now.

:x
I came for the :lol:
But stayed for the :x

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