As I understand it, you can place individual drum hits as Audio - using Sampler or Simpler, or use Collision to make weird percussive sounds, or use Operator or Analog to synthesise individual snares, kicks etc from scratch - and then later use them in racks etc. I'm sure there are many other ways, too - which is half the problem.
Then I DL'd the free 'Designer Drums' live pack: http://www.ableton.com/designer-drums - just to see different ways of how some of these sounds and patterns are constructed.
From what I can tell - each clip is made from a large sequence of devices - but each begins with a drum rack that is somehow linked to Operator??

So, I'd be keen to know what are the best, basic ways to start building up patterns quickly, so I can master that - and then maybe one day, bea ble to do some advanced shit like the example above?

