M4L Chord Progression Device

Learn about building and using Max for Live devices.
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Yage
Posts: 27
Joined: Sun Mar 21, 2010 9:11 pm

M4L Chord Progression Device

Post by Yage » Mon Mar 21, 2011 10:18 am

Hi,can anyone help me please with any advice on how to build a chord progression device,
the best example is this application i bought for the iphone called "CHORDBOT"
http://chordbot.com/

i love it!,but even dough your'e able to export midi chord progressions from your phone, it'll be nice if i'm able to incorporate a device like this in M4L.

Thanks in advance!!!
1

ecompositor
Posts: 6
Joined: Fri Nov 20, 2009 3:16 pm

Re: M4L Chord Progression Device

Post by ecompositor » Mon Mar 21, 2011 12:45 pm


Yage
Posts: 27
Joined: Sun Mar 21, 2010 9:11 pm

Re: M4L Chord Progression Device

Post by Yage » Mon Mar 21, 2011 11:27 pm

ecompositor wrote:http://www.vjmanzo.com/clients/vincemanzo/modal_change/

Model Object Library
Thank you very much, this is exactly what i was looking for!
But i don't own max/msp, i only have M4L and i really don't know how to copy this patches into M4L.

Thank you very much!

jrs1
Posts: 37
Joined: Wed Mar 17, 2010 9:46 pm

Re: M4L Chord Progression Device

Post by jrs1 » Tue Mar 22, 2011 8:54 pm

made a super quick video to briefly explain how to do it. (it had to be quick to keep file size + uploading to minimum).

here: http://www.screencast.com/t/qI5Od4mtdL

once you download the zip file, read the installation text. copy the files to the location it says.
in M4L goto File->Open, then locate the file you just saved - "Modal_Object_Library"


when that loads, then just copy and paste the patch into your M4L patch.

please remember that many Max/MSP and M4L devices can have a license. This means you always credit the person/company from where you took the code.
(have a look on cycling74 or ableton forum for more info on that)

hope that helps. you cxan apply same technique for using any of max/msp patches in m4l.

Yage
Posts: 27
Joined: Sun Mar 21, 2010 9:11 pm

Re: M4L Chord Progression Device

Post by Yage » Thu Mar 24, 2011 4:47 am

jrs1 wrote: please remember that many Max/MSP and M4L devices can have a license. This means you always credit the person.
JRS1 Thank you very much,
I really apreciate this, thanks for taking some time to post this, I'm always going to credit the person who makes things happen because it is hard work!
Thanks again!

Ycros
Posts: 1
Joined: Tue Jun 29, 2010 12:09 pm

Re: M4L Chord Progression Device

Post by Ycros » Thu Mar 24, 2011 5:05 am

I've started working on a Master/Slave device transposition setup, so I can transpose a bunch of midi tracks at once to do chord progressions across my whole set (which is pretty handy when playing live or jamming from clips). I'd like to incorporate MOL as well, so I can handle different scales and chords more easily (at the moment it's just doing basic semi-tone shifts).

Is this the sort of thing you're after? Maybe we could work together.

Yage
Posts: 27
Joined: Sun Mar 21, 2010 9:11 pm

Re: M4L Chord Progression Device

Post by Yage » Thu Mar 24, 2011 5:40 am

ecompositor wrote:http://www.vjmanzo.com/clients/vincemanzo/modal_change/

Model Object Library
Thanks for posting this up!

How can i get it to sync with live's tempo, it looks like it's on it's own?!

jrs1
Posts: 37
Joined: Wed Mar 17, 2010 9:46 pm

Re: M4L Chord Progression Device

Post by jrs1 » Thu Mar 24, 2011 9:03 am

it's generally best to try and get through all the tutorials to get a good grasp on max.
really would recommend it, just try 2 a day or something, they're written quite well.

anyway, in this particular case (if you look at my vid above).

you can work out that [metro 400] object is controlling everything.

you can make a metro object quantised to LIVE my changing the number after it to 4n
[metro 4n]

that will be a crotchet (one bang every beat of the bar).

you can try 8n or 16n to make it faster.
or 1n or 2n to make it slower.

Yage
Posts: 27
Joined: Sun Mar 21, 2010 9:11 pm

Re: M4L Chord Progression Device

Post by Yage » Sat Mar 26, 2011 9:59 am

jrs1 wrote:it's generally best to try and get through all the tutorials to get a good grasp on max.
JRS1 thanks for taking your time to help me!
I'll spend more time on the tutorials...

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