i'm new to live so please bear with me. my problem is this: i have 2 samples each loaded into their own sampler track. 1 sample is in G minor and the other is in C# major. i'd like to get them to play nice (like maybe take the C# down to B-flat?) but when i try to transpose in sampler i always end up altering the tempo along with pitch.
is there a way to treat tempo and pitch independently from one another? i know that this is a really simple operation in fruity loops - i suspect that it is probably even easier in live, but that i just don't know where to look.
altering pitch without altering tempo?
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Re: altering pitch without altering tempo?
There's a MIDI effect called "Pitch". Maybe that will work?
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Re: altering pitch without altering tempo?
I don't think this is possible, and using "pitch" certainly won't help.
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Re: altering pitch without altering tempo?
In Sampler, I don't know of any way to do this, but I'm pretty pedestrian in my Sampler use. The MIDI pitch effect won't help here, since what that does is transform one MIDI note to another.
Live clips, however, have a "pitch" dial which I believe works as you've described, although I think you might have to enable clip warping. You can load your recording as a Live clip, adjust the pitch, and resample it, then put it back into Sampler.... I think that'd work, although I haven't tried it.
Best of luck!
Live clips, however, have a "pitch" dial which I believe works as you've described, although I think you might have to enable clip warping. You can load your recording as a Live clip, adjust the pitch, and resample it, then put it back into Sampler.... I think that'd work, although I haven't tried it.
Best of luck!
Re: altering pitch without altering tempo?
I've recently learned which vst's people use in Maschine to do this. UVI Workstation seemed pretty easy. You just have to learn How to do it. It'd be nice to be able to do on Sampler, it has those awesome FM envelopes
. Sometimes, for the he'll of it, I'll use a synced LFO to modulate the startpoint of a loop by 100%. It doesn't sound too great. Lastly, you can assign a keyboard range to a clip or an entire channel, and that will repitching it when triggered
