anyone used beatlookup & lucifer to compare?

Discuss music production with Ableton Live.
Silverfish
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Re: anyone used beatlookup & lucifer to compare?

Post by Silverfish » Fri Aug 07, 2009 12:41 am

Sorry for the semi-thread jack, but what's the latest version of Beat Lookup? Last I checked it was available through a link in the Reaktor forum, but I haven't checked in a long time.

Illum
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Re: anyone used beatlookup & lucifer to compare?

Post by Illum » Fri Aug 07, 2009 7:17 am

7.4

pretty sure Chris is done supporting it but it looks like other reaktor users are building new shit off of it. check this thread for all things beatlookup:
illumeaudio.com
myspace/illiacsound

Illum
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Re: anyone used beatlookup & lucifer to compare?

Post by Illum » Fri Aug 07, 2009 7:17 am

illumeaudio.com
myspace/illiacsound

Silverfish
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Re: anyone used beatlookup & lucifer to compare?

Post by Silverfish » Fri Aug 07, 2009 7:50 am

LOL. Thanks, Illum. As soon as I posted I went searching through the Reaktor forum and found exactly what I was looking for. 7.4 it is.

logic_user99
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Re: anyone used beatlookup & lucifer to compare?

Post by logic_user99 » Fri Aug 07, 2009 10:01 am

So, is Lucifer now available to buy?
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mike_o
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Re: anyone used beatlookup & lucifer to compare?

Post by mike_o » Sat Aug 08, 2009 8:49 am

logic_user99 wrote:So, is Lucifer now available to buy?

I emailed the developer and he said yes he will sell it for $99 and he is developing a "replacement" plugin with most of lucifers features and some newer stuff,

http://www.devine-machine.com/index.php ... 27&lang=en

it says a replacement tool will be available to all lucifer customers but I'm not %100 sure what that means as far as an upgrade being included or not if you purchase lucifer now.
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dubwise
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Re: anyone used beatlookup & lucifer to compare?

Post by dubwise » Sat Aug 08, 2009 11:38 am

ive been using both Lucifer(crack) and blu and to be honest..I cant live without both. I tend to not use them for the played-out stuttering beat effects that everyone cant seem to live without(whatta bunch of lemmings;) but they both do basicaly the same thing, with different qualities. tend to run stuff from one to another and back through another sample shifter like alchemy or beat slicer. great shifting slabs of layered sound. wahtever floats your boat really, why limit yourself tho? get both.

starving student
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Re: anyone used beatlookup & lucifer to compare?

Post by starving student » Sat Aug 08, 2009 10:27 pm

dubwise wrote:ive been using both Lucifer(crack) and blu and to be honest..I cant live without both. I tend to not use them for the played-out stuttering beat effects that everyone cant seem to live without(whatta bunch of lemmings;) but they both do basicaly the same thing, with different qualities. tend to run stuff from one to another and back through another sample shifter like alchemy or beat slicer. great shifting slabs of layered sound. wahtever floats your boat really, why limit yourself tho? get both.
whats good with Alchemy in this respect and what is beatslicer?

S4racen
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Re: anyone used beatlookup & lucifer to compare?

Post by S4racen » Tue Aug 18, 2009 3:08 pm

If you do a youtube search for Groove Overdrive you'll hear lucifers replacement in action!

Sounds good...

Cheers
D

mnmlmike
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Re: anyone used beatlookup & lucifer to compare?

Post by mnmlmike » Tue Aug 18, 2009 4:35 pm

It took me forever to grasp Lucifer but I'm starting to finally wrap my head around SOME of it. The grid I think is what throws everyone off cause it seems like a super huge part of it and while it can be it doesn't have to be.

Lucifer 101:

The black keys are beat repeats.
The white keys are effects for the beat repeats.
The group of knobs in the middle "groove" "hyper" ect are also effects for the beat repeats.
Incarn mode should be turned off for the beat repeats to work normal.

Quick start.

Use a midi keyboard and send midi to the lucifer plug.
Map all the knobs that I mentioned to your midi controller
Play black keys
turn mapped knobs
PROFIT!

the end.

I think its drastically easier to get super cool/impressive effects from Lucifer out of the box, BLU you definitely have to grind on for a bit.

CList
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Re: anyone used beatlookup & lucifer to compare?

Post by CList » Tue Mar 13, 2012 5:40 pm

Hello all!

Don't know if anyone's still following this thread but...
I haven't been doing much Reaktor work in a while, but I've been thinking of getting back into it. Part of my reason for stopping was just that I sort of ran out of challenges (I don't really use it all that much for actually making music - my hobby's more focused on the building part). Lately I've been thinking about getting back into it just for the hell of it, and 'cause I miss it...

So the point of my post here is that if anyone using Beatlookup has any features they'd like to see added, any suggestions for variations-type instruments, or bug announcements, I'd be happy to hear about 'em.

I can't promise I'll do anything about, but it can't hurt to dialog.

Cheers,
Chris

JuanSOLO
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Re: anyone used beatlookup & lucifer to compare?

Post by JuanSOLO » Tue Mar 13, 2012 9:14 pm

OH Hell YEAH, Clist on deck, maybe taking requests! NICE.

First off, BLU is still pretty amazing, and thanks for all the effort that went into it. There are a lot of other tools out kind of like BeatLookUp, or should I say inspired by it, so it's hard to think of requests or feature additions that would be valuable in comparison.
For example, between the Finger, StutterEdit, and Buffeater there's not much more to ask for.

HOWEVER, BeatLookUp does a few things better than these, and some things the others dont.
The BeatJump is probably the number one thing BLU does the others dont really do, and it's WAY COOL. Being able to jump to the 1 and repeat it at a certian count is so much fun.
The stutter and the gater seem to sound better and work a bit more efficiently that the others too.

My request would be to make a new device that did just those things. Possible a device that just did the BeatJumping.
This should have a bit smaller CPU footprint I imagine.

Maybe something where instead of dials and numbers and 1 button to activate the Jumps, you could recieve midi notes and each note would trigger a different Jump in time, and maybe a knob that selected how long the duration of the Jump. I know it sounds super simplified but I feel that would be the beauty of it.

If you PM me an email I will send you a simple mod to BLU I made, where I just added buttons for different durations. It's not quite what I mentioned above and it's an old mod, but nevertheless there is partly and idea there.

I almost hate to recommend this, but I have always wanted a Live Input Vectory. I know it's another Tim Exile knock off yet it's a cool device. Mathew Toddman combined Vectory and BLU into Voogle http://co.native-instruments.com/index. ... tchid=6251
But it's only capable of 1 bar. I have tried and tried to alter it to at least 2 bars, but it's been a while since I was diving into Reaktor. Also the Voogle has no "Morph" element as Vectory. I like this part of Vectory, I like the harshness of it and the way it colors sound in a unique way, but many times I wish it offered something less harsh as well.

I'm gonna throw out one other idea, or at least opinion. There's a lot of MashUp style of FX out now, some really good ones. What there is not a lot of, that is CPU friendly, is something that takes incoming sounds and synthesizes them, or turns incoming sounds (especially drums) and alters them into something very different than stock FX. I have a few FX devices that when I put them together do things like this but never quite extream enough. Like a ring modulator adjusted ever so slightly that it turns a kick drum with a lot of decay into something almost FM synth sounding. The "Turnado" plugin actually has some nice vocoder style sounds that work well like this, but Turnado can be so abrupt when turning a knob past 0. Also "Scapes" by Twisted tools is pretty amazing, but it's not CPU friendly. Good for production, bad for performance.

Anyways these are just ideas I am throwing out. I would be ever so greatful just to get a striped down BLU that just did Jumps as I was saying earlier.

I hope you stick around for a while Chris. There's been a few times I wondered where the hell you went.

mike_o
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Re: anyone used beatlookup & lucifer to compare?

Post by mike_o » Tue Mar 13, 2012 10:44 pm

Crazy amounts thanks to CList for making this thing to begin with!!!

for JaunSolo, I already made a mod of beatlookup that offers separate triggers for 16 different slice points, I will be posting it soon as its not quite finished yet, send me an email if you want the current build.

now back to CList, I would send you the current mod of beatlookup that I have now, it basically has all my feature requests built into it but its a little cpu hungry and the programming build is nowhere near your skill level but its functional with these new features.

16 keys for 16 slice points
A buffer offset to adjust for track delay
HP & LP Filters
A 4 Band Multi Filter
A Grain Delay
Overdrive Distortion
Sample Rate Reducer
A Cut & Delay
A Pattern Reverser for the slice points.
and a Sequencer for each effect like effectrix

Image

I'd love to send you this and see if you can give some advice on making it more CPU efficient as its running about %15 on a white macbook 2.1 core 2 duo.

thanks again for making this, its the original and still the best.

mike_o
Last edited by mike_o on Tue Mar 13, 2012 11:20 pm, edited 1 time in total.
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JuanSOLO
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Re: anyone used beatlookup & lucifer to compare?

Post by JuanSOLO » Tue Mar 13, 2012 10:51 pm

mike_o wrote:JaunSolo, I already made a mod of beatlookup that offers separate triggers for 16 different slice points,
I already modded one myself, what I cant figure out is how to reduce it to JUST that. 16 slice points and a knob for the duration, nothing more.

CList
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Re: anyone used beatlookup & lucifer to compare?

Post by CList » Wed Mar 14, 2012 1:50 am

Thanks for the warm reception and kind words folks! I'm glad peoples are getting use out of it and making the sorts of new music that I love hearing...

I think something with just the slicers would be relatively easy to do...

A couple of questions:

1. I assume you guys are using the effect version of BLU (v7.4 or 7.5 or some such...) and not the stand-alone load-samples-into-the-four-decks version correct?

2. I've watched how some folks use it live, and have pal'ed around a talked shop with Mr. Moldover quite a bit, and it seems like no one really bothers with the multiple samplers and everyone just keeps it on the main buffer all the time - agreed? (the 3 alternate buffers were done sort of as a technical challenge for myself, but even I find them a little... shall we say.. cumbersome to work with - very easy to loose track of what's going on).

3. How do you usually do the slices? Is it always 1/16th notes over 4 beats (16 keys), or 1/8 notes, or is it best to have them adjustable?

4. Do you find you're using it with a variety of material or is it usually on a repeating loop? I ask because I once dissected the Beat-Slicer algorithm (it's now in a locked and un-view-able Native Instrument Special Sauce macro, but the old R4 version was unlocked) and got it working in an instrument that would do hit-detection for live audio (with slight delay of course). I think something like that combined with BeatLookup could create some interesting results, where the location of the hit points was based on the incoming loop, but I'd need to dig around a bunch to find that instrument, and the processing is pretty complicated, so that would be a sort-of pie-in-the-sky kind of thing.

Cheers,
Chris

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