Any patches I edit in Max 6 where transport or plugsync~ objects are loaded don't recognize Ableton's clock until the objects have been saved or switched out of 'Preview' mode.
This means any time-based plugins I'm editing can't be tested (nor the results heard) while Ableton's transport is running... unless I switch back to Max 5, where this feature works fine, albiet w some lag. I don't want to have to exit the editor every time I want to test a patch, nor be constantly toggling the Preview Mode button. In Max 5, this was not an issue.
I know Max 5 is still the officially supported version for M4L, but... am I missing something here? Is there a way to enable this feature in Max 6?
thanks
-C
No transport syncing in Max 6 while editing the amxd files?
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JuanSOLO
- Posts: 3236
- Joined: Sun Jul 15, 2007 8:21 am
- Location: Shreveport LA, sometimes Dallas/Ft Worth TX
Re: No transport syncing in Max 6 while editing the amxd files?
I have a similar problem in Max 5, some patches have a big lag when editing.
Re: No transport syncing in Max 6 while editing the amxd files?
there is a bit of lag when editing through max 5. When using Max 6, however, the whole ability to edit based on what is happening with the transport is useless, due to the fact that the transport is disabled when an amxd file is open for editing.
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JuanSOLO
- Posts: 3236
- Joined: Sun Jul 15, 2007 8:21 am
- Location: Shreveport LA, sometimes Dallas/Ft Worth TX
Re: No transport syncing in Max 6 while editing the amxd files?
For me it's the same in Max 5, so I am wondering if this is due to Max, Live, or both.
Re: No transport syncing in Max 6 while editing the amxd files?
UPDATE:
Sync works fine in editor view in V. 6.05
Sync works fine in editor view in V. 6.05