How computer works with Ableton
How computer works with Ableton
What purpose do the CPU, memory, and hard drive serve in Ableton Live? Thanks for your help.
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Re: How computer works with Ableton
Computer works pretty much the same way with Live as with any other program.
WIN8.1 x64 | Suite 9.5 x64 | RME FF400 | UAD-2 | Maschine 2 | SparkLE | Mopho | Blodeld | Komplete 9 | Ebony A2 | Adam A7 | Launchpad | Waves Diamond V9 | Many VSTs
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Re: How computer works with Ableton
Want to add some facts I just wanted to "know" so these are self made checked things in contrast to "guess the how without some verification" :
- If anything is set on RAM mode when possible, HDD being 5400rpm or 7200/10000 show obviously incremental mprovement but not enough to consider upgrading, from myself still being on a stock low perf 5400rpm Hitachi 750GGB HDD. Of course, SSD will allow reading the library and on =the fly analysed processes.
- Live 9, as in my case running on Windows 8 ORI (it's well hidden in datasheets that the not pro one is lower in both efficiency, response in threads management etc) : being on a Core i7 Sandy Bridge 2670QM, 4 cores, HT enabled but HT being more a trick than a real physicial "four CPUs with each having L1/2/-3 (3 is shared)"
All audio processing done real time is fucking well balanced and as I mention it I did the performance test you can find in M&A prod topic, 3secs to stay @ 22% occupation the fact being that each core is 100%, so a dual has a 200% scaled meter top right and a quad has a 400% scaled one.
But I might be talking about az Win8 Pro only case since : as far as I read almost everything, not wanting to troll but Live/Suite 9 don't like MacOS X, for the moment. Every mac user (almost every, sorry) has complaints.
Win7 whatever it is a 32 or 32-64 (64 is not accurate, it's still a x86 chip, with a feature, we never will have 64 bit full CPU/IO/RAM/Busesetc machines, this thing has already been made it's Itanium, it's 64 bit, it's totally incompatible despite a late trick to run swlowwwwwwwly critical only needed x86 software). It seems the CPU is better managed under Win8 Pro, as I checked it myself not only with Abeleton or another and in several CPU eater cases e.g. games with physics etc.
Depending on your audio interface or "sound card", I still run oon the almost everywhere today "Realtek HD Audio" stuff, covered by an ASIO4ALL 2.11 beta 2 driver but having a good audio brain in the "customer price range", if you run with a real ASIO like the pretty sexy and "just enough, no studio for, no "just to do audio out from some media player", good capabilities/price ratio (229€ as today's price @ NI shop and everywhere in fact).
By having a dedicated ASIO hardware instead of relying of a - ASIO4ALL or not - chip which in all situations will demand CPU ressources, you forgot a very important gear in what's the minimal specs for you to be able to perform and record pretty well not preventing your possibly god-like skills to be expressed as they deserve.
Regards.
- If anything is set on RAM mode when possible, HDD being 5400rpm or 7200/10000 show obviously incremental mprovement but not enough to consider upgrading, from myself still being on a stock low perf 5400rpm Hitachi 750GGB HDD. Of course, SSD will allow reading the library and on =the fly analysed processes.
- Live 9, as in my case running on Windows 8 ORI (it's well hidden in datasheets that the not pro one is lower in both efficiency, response in threads management etc) : being on a Core i7 Sandy Bridge 2670QM, 4 cores, HT enabled but HT being more a trick than a real physicial "four CPUs with each having L1/2/-3 (3 is shared)"
All audio processing done real time is fucking well balanced and as I mention it I did the performance test you can find in M&A prod topic, 3secs to stay @ 22% occupation the fact being that each core is 100%, so a dual has a 200% scaled meter top right and a quad has a 400% scaled one.
But I might be talking about az Win8 Pro only case since : as far as I read almost everything, not wanting to troll but Live/Suite 9 don't like MacOS X, for the moment. Every mac user (almost every, sorry) has complaints.
Win7 whatever it is a 32 or 32-64 (64 is not accurate, it's still a x86 chip, with a feature, we never will have 64 bit full CPU/IO/RAM/Busesetc machines, this thing has already been made it's Itanium, it's 64 bit, it's totally incompatible despite a late trick to run swlowwwwwwwly critical only needed x86 software). It seems the CPU is better managed under Win8 Pro, as I checked it myself not only with Abeleton or another and in several CPU eater cases e.g. games with physics etc.
Depending on your audio interface or "sound card", I still run oon the almost everywhere today "Realtek HD Audio" stuff, covered by an ASIO4ALL 2.11 beta 2 driver but having a good audio brain in the "customer price range", if you run with a real ASIO like the pretty sexy and "just enough, no studio for, no "just to do audio out from some media player", good capabilities/price ratio (229€ as today's price @ NI shop and everywhere in fact).
By having a dedicated ASIO hardware instead of relying of a - ASIO4ALL or not - chip which in all situations will demand CPU ressources, you forgot a very important gear in what's the minimal specs for you to be able to perform and record pretty well not preventing your possibly god-like skills to be expressed as they deserve.
Regards.
Antoine, aka Blendton.
OS : Windows 8 Professional with Media Center - x64
Ableton Live 9 Suite (64-bit) & Ableton Suite 8 + Max for Live (32-bit)
Toshiba Qosmio F750 + lenticular glasses-free 3D
i7 2670QM 2,20GHz - 2x4GB DDR3-1333 - 5400rpm HDD
OS : Windows 8 Professional with Media Center - x64
Ableton Live 9 Suite (64-bit) & Ableton Suite 8 + Max for Live (32-bit)
Toshiba Qosmio F750 + lenticular glasses-free 3D
i7 2670QM 2,20GHz - 2x4GB DDR3-1333 - 5400rpm HDD