improve drums, better heavy kicks, less harsh hats

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Leejohnson222
Posts: 59
Joined: Mon Apr 05, 2010 11:09 am

improve drums, better heavy kicks, less harsh hats

Post by Leejohnson222 » Thu Jun 06, 2013 11:45 am

here is my drum loop

http://www.sendspace.com/file/55wr5y

i have them in sections, cld hats, open hats, kick, snare,

maybe its missing some percussion to give it a hooky feel,
the kick is just not heavy enough, need it to punch and have weight,
also i never like the hats, always sound too harsh, not enough swish,

i can change the samples used but what advise would anyone offer?

102455
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Re: improve drums, better heavy kicks, less harsh hats

Post by 102455 » Thu Jun 06, 2013 12:14 pm

Suggestions. Use individually or together. Experiment!
Leejohnson222 wrote:need it to punch and have weight
Compress it, add low end EQ, transpose it down, give it a sharper attack (edit the waveform)...
Leejohnson222 wrote:not enough swish
Add high end EQ, transpose it, add a touch of reverb or other effect (chorus, phasing).

If you want things to punch through the mix, try finding the dominant frequency with a parametric EQ. You can then "cut holes" in your other sounds at that freq to allow the wanted sound to poke through, or EQ out the unwanted freqs from the original sound so that it has one main frequency.

Leejohnson222
Posts: 59
Joined: Mon Apr 05, 2010 11:09 am

Re: improve drums, better heavy kicks, less harsh hats

Post by Leejohnson222 » Thu Jun 06, 2013 12:31 pm

i do try this, i cut out a little notch for the snare from the kick freq
and cut the low end from snares/ hats etc, cut some hi end from the kicks,

maybe its all about compression and i need to learn more about this,

Leejohnson222
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Joined: Mon Apr 05, 2010 11:09 am

Re: improve drums, better heavy kicks, less harsh hats

Post by Leejohnson222 » Sat Jun 08, 2013 1:29 pm

anyone else ?

saulosneto
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Re: improve drums, better heavy kicks, less harsh hats

Post by saulosneto » Tue Jul 02, 2013 4:20 am

Leejohnson222 wrote:anyone else ?
hi dude, eq is a GOOD choice (try don't use eq three, use eight or a personal vst), compression too (read about this, is for each channel have ur own space), and see on the spectrum in ur kick.. analyze the frequencies. if u want a really badass kick, make ur own kick with library.. u can change parameters like attack, decay, release, tone, velocity.. search for perfect kick on google is loss of time and creating ur own kick u can shape to ur style and it serve for all music styles :wink:

Leejohnson222
Posts: 59
Joined: Mon Apr 05, 2010 11:09 am

Re: improve drums, better heavy kicks, less harsh hats

Post by Leejohnson222 » Tue Jul 09, 2013 9:35 am

thanks saulosneto, create my own kicks, i would like to try this, saw a very useful video on youtube about this,
https://www.youtube.com/watch?v=M7rwxQ7SFyw
but i do not have operator ?

what would you suggest ?

102455
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Re: improve drums, better heavy kicks, less harsh hats

Post by 102455 » Tue Jul 09, 2013 9:48 am

Leejohnson222 wrote:i do not have operator
what would you suggest?
Buy Operator! Or do as the guy in the video did, and use Analog.

Baffin
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Re: improve drums, better heavy kicks, less harsh hats

Post by Baffin » Thu Jul 25, 2013 1:16 am

For your snare and hats create a send track then put a EQ eight ,instrument rack first will able you to macro stuff.Then i trow a saturator BIT WARMER when you left click on triangle beside saturator.For macro1-Freq on Eq 2-Dry/wet on saturator 3-drive on saturator ,that will really help tweak your sound faster if you have a midi controller of course.For kick i would suggest layering your kick in a instrument Rack with 3 different simpler ( i use simpler but drum rack and impulse should be fine).Set each simpler with a Eq one will be LOW freq the other MID freq and last is as you guess HIGH and drop a utility on each simpler to raise sound if it to low .Tweak a glue compressor on that rack to make heavier. Hope it can help you a bit.

Leejohnson222
Posts: 59
Joined: Mon Apr 05, 2010 11:09 am

Re: improve drums, better heavy kicks, less harsh hats

Post by Leejohnson222 » Mon Jul 29, 2013 12:57 pm

thakns baffin will give this a whirl,

to be honest i think its time i invested in quality samples also, want something fresh, i hear quite a few house tracks these days and lots of the drums sound like disco / live sounding drums, probably loops but they sound good

Angstrom
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Re: improve drums, better heavy kicks, less harsh hats

Post by Angstrom » Mon Jul 29, 2013 1:42 pm

to make hats and cymbals fit into a track it can be worth using a very mild nearly static Phaser. A phaser is a type of complex notch filter which can provide colouration without dulling or thinning.

turn the modulation off, move the center frequency around and then set the 'feedback' parameter to the strength required. Also pay attention to the various 'color' settings of Ableton's phaser.

after I get a good central frequency set I usually allow a little bit of slow modulation to give movement, I may dial back the wet/dry a bit too.

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