Synth modules for M4L?

Questions and discussion about building and using Max for Live devices
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deHaan
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Synth modules for M4L?

Post by deHaan » Tue Sep 17, 2013 9:52 am

Hey guys,

Does anyone know if someone has made modular style synth modules for M4L? So you can use Max like the Nord Modular editor...

I found this, but I cannot really make it work smoothly in M4L.

So something like this please :) :

Image

Cheers,
Nikolaj
Check out my band Silent People's new single here:
http://silentpeople.dk

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kleine
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Re: Synth modules for M4L?

Post by kleine » Tue Sep 17, 2013 9:28 pm

Yes, would be great but is a lot of work to realise plus i'd like to have some frameworks covered before starting with it.
Stretta did BEAP for Berklee but so far it's M6, not M4L.
http://stretta.blogspot.de (Scroll down)

ytsek
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Re: Synth modules for M4L?

Post by ytsek » Wed Sep 18, 2013 3:17 pm

Modulair synth would be nice.

I guess you could do a lot with gen now?

batman14
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Re: Synth modules for M4L?

Post by batman14 » Thu Oct 03, 2013 3:38 pm

I like these collection of modules:
http://jamoma.org/

They have: a standardized GUI, careful testing, easy patch management.

But, they are not for M4L. However, I don't see why they couldn't be ported...

piZMo
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Re: Synth modules for M4L?

Post by piZMo » Tue Oct 22, 2013 10:54 pm

Have you seen this BEAP post on the Ableton blog?

https://www.ableton.com/en/blog/beap-po ... -max-live/

stringtapper
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Re: Synth modules for M4L?

Post by stringtapper » Wed Oct 23, 2013 6:47 pm

HUGE +1 for BEAP.

Great way for M4L users with little to no Max experience to create some devices by simply plugging modules together.
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Martyn
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Re: Synth modules for M4L?

Post by Martyn » Thu Oct 24, 2013 9:13 pm

stringtapper wrote:HUGE +1 for BEAP.

Great way for M4L users with little to no Max experience to create some devices by simply plugging modules together.
I really want to use BEAP but I'm struggling to get it to turn up in any of the menus it should. I'm running Win 8.1 64 bit and am thinking that it might possibly be a 64 bit issue.

I followed the install instruction;- "Move the BEAP-Master folder to inside the Max 6.1/packages folder. Rename the BEAP-Master folder to BEAP, the Launchr module will function. (Re)-Launch Max." but don't appear to have a Max 6.1/packages folder, I tried creating it but still no joy. What am I missing?

stringtapper
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Re: Synth modules for M4L?

Post by stringtapper » Thu Oct 24, 2013 9:16 pm

Not sure where it would be on Windows but on Mac you have a folder called "Max 6.1" and within that folder is the app itself and a bunch of other folders with resources. One of these folders should be called "packages."

What version of Max are you using? Current is 6.1.4.
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Martyn
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Re: Synth modules for M4L?

Post by Martyn » Thu Oct 24, 2013 9:21 pm

I'm using 6.1.4 and there's no packages folder inside the Max 6.1 folder, just 'Cycling '74, examples, java-doc, patches, support and some dlls plus the two Max *.exe files.

stringtapper
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Re: Synth modules for M4L?

Post by stringtapper » Thu Oct 24, 2013 9:27 pm

If you right-click in an unlocked patcher and choose "paste from" do you see any of the VIZZIE modules in the contextual menu?

If you do then VIZZIE is installed as a package. So maybe try to search for "vizzie" on your hard drive.

Just thinking in case the packages folder installs somewhere else in Windows.
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Martyn
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Re: Synth modules for M4L?

Post by Martyn » Thu Oct 24, 2013 9:30 pm

Ah, I just went to re-check the Max version just in case I'd installed the wrong one and noticed that I do have a Packages folder in Program files/Cycling 74, NOT Program files x86/Cycling 74. So I'll try that! Vizzie is in there too, so I'm hopeful.

Thanks for the help.

stringtapper
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Re: Synth modules for M4L?

Post by stringtapper » Thu Oct 24, 2013 9:39 pm

Hope it works!

And check out Darwin Grosse's BEAP tutorial to get some ideas.

http://cycling74.com/wiki/index.php?tit ... um_Outline
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Martyn
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Re: Synth modules for M4L?

Post by Martyn » Thu Oct 24, 2013 9:49 pm

Yup, works fine, just loaded up the arp from the midi section to test and it all seems good. Cripes there's some interesting stuff in there!

Going to check that link now, thanks again.

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