More clarification on implementing BEAP

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mcforan23
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Joined: Sat Jan 15, 2011 4:05 am

More clarification on implementing BEAP

Post by mcforan23 » Mon Feb 17, 2014 12:07 am

So I recently discovered the BEAP modules when looking through the forums and read through the wiki that it mentions. I'm still relatively new to using M4L and I can't seem to find a way to bring BEAP into Ableton. I'm able to launch the patches but only within Max 6.1. It's possible I'm missing something really basic but I'd appreciate any help/info. Thanks

stringtapper
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Re: More clarification on implementing BEAP

Post by stringtapper » Mon Feb 17, 2014 12:17 am

If the installation succeeded you should have the modules as clippings. Create a M4L device, click the edit button, and then right-click on the background of the the unlocked patch.

Choose "Paste From" in the contextual menu. If you see "BEAP" listed as an option then you have the clippings installed and you can choose the modules from there.

The clippings are the most convenient way to access the BEAP modules.
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mcforan23
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Re: More clarification on implementing BEAP

Post by mcforan23 » Mon Feb 17, 2014 1:09 am

Awesome. That cleared it up. This does make M4L simpler but I still have a lot to figure out.

yur2die4
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Re: More clarification on implementing BEAP

Post by yur2die4 » Mon Feb 17, 2014 1:15 am

I'm not 100% comfortable when it comes to choosing the best audio output method? Should I right click and choose a specific BEAP audio device as my output for within an Ableton Live device chain? I think I noticed mention in a video that the default output signal is in different leveling than that of Live or something?? Not sure if I should convert it in some ideal type of manner.

stringtapper
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Re: More clarification on implementing BEAP

Post by stringtapper » Mon Feb 17, 2014 1:32 am

There's a bp.M4L Out module under "Output" in the BEAP contextual menu.
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yur2die4
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Re: More clarification on implementing BEAP

Post by yur2die4 » Mon Feb 17, 2014 3:16 am

Thanks, I'll start trying that in my experimenting :D

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