so Im interested in compiling some of my various different pieces of music into a dynamic and morphing live set (using Session view) - the idea is to further develop the pieces improv, not just recreate them on-stage, as I've written them at home. But Im scratching my head as to how exactly I should do this.
Sonically, Ive got an idea of what I want:
I'll be using the Vestax VCM600 as my main mixer, but using the two return faders (on the right) as additional tracks, taking it up to 8 tracks. And using the 12 knobs above these two returns faders as EQ and filters for the last two tracks. For further mapping of parameters, I'll probably use my Korg nanokontrol, and a launchpad for launching clips - I might also look into using my Remote 25SL for additional send control, and automapping to different effects/instruments.
VCM-600:

My own VCM-600 (being used in the studio and live) (from the top down, on each of the six main channels, I am using the dedicated EQ knobs (yellow) as 3-band EQ (with kill), mute button as a 'soft mute' (mutes pre-fader), 'FX IN' (fx insert) button either sends the track down a clean return track, or down a return track with a bunch of effects - essentially inserting the effects on the track, then I have send A (black knob), send B (black know, to the left), HP & LP filter Res (green knob, to the right), and then HP & LP filters on each.
This allows me to control - on each track - basic 3-band DJ-style EQ, filter, whether or not effects are inserted and Send A/B levels.

I want to break up my pieces of music into several different sections - kick, bass, lead, percussion, pad, vox, etc - and have each of these across a channel of the VCM600. But I'd like it to really be a mixture of live sounds being generated on the spot (through effects send/returns and midi input), so it'll be a mix of audio tracks (mainly), with a few midi tracks also.
The part I'm struggling to work out, is how to mix from one piece of music, to another.
One way, would be to break up each song/track into only four sections (kick, bass, body, percussion), and then (with 8 tracks), I could easily mix from one bassline to another, one percussive section to another, etc.
But I feel this doesn't leave that much room for experimenting, and would end up sounding pretty formulaic across a set. Essentially it would become a DJ set, using stem mixes instead of whole tracks, and that's not what I'm aiming to do.
So, I was thinking I could do it this way instead:
Instead of the bass channel controlling a bass track in Ableton, it would control a group track (comprised of two bass tracks). And I could assign each to either side of the crossfader. That way, I could still EQ and filter both, but I would blend/cut from one to the other using the crossfader. I could apply a similar technique to the kick track(s), so that I can control them both with one VCM-600 channel also.
This would leave 6 channels (four full-sized ones, and the two smaller return faders) free for percussion, melody, vox, pads, rhythm parts, etc. Which I would decide on what goes where, depending on which parts were essential to introduce the next piece of music.
Has anyone got any thoughts or suggestions on the topic? How are others doing this?
I know guys like Minilogue use a 24 channel Mackie mixer - which would be amazing - but I don't have the funds (or the fame) for that kind of adventure. I figure the VCM600 process will be a good learning curve, hit & miss, working out what works and what doesn't : )
Does anyone know any good feature articles on how some of the big electronic live acts (Minilogue, Robert Babicz, Extrawelt, Plastikman, for example) do their thing, technically speaking?
Of course the other major consideration is CPU usage versus latency. Again, this will be trial and error to see how far I can push it : )