The Finn wrote:I highly recommend the 128 method - it takes some time, but it can play a huge role in your process of choosing your sound palette.
Some tips
- Rack and make a generic multisampler with the macro controls that you like. Keep it in your user presets and use it to fill with whatever you want.
- As Tom V says, take time to think carefully what you put in your sampler. It makes the difference between having exactly the sounds you want at your disposal, and having a hotch potch of of mismatched samples that you have to stumble through.
- Don't focus on building entire drum racks to order. Then you will have a drum rack that takes ages to load, and you will be very stuck with the choices you made in creating the rack. Rather focus on the samplers you will put in the cells. Then, when you are preparing your set, grab whatever sampler you want and slot it into the cells one by one, choosing the active sample as you go along. In addition, this gets you around Timbeaux's problem of wanting to play two snares at the same time. You can put whatever you like on the drum rack.
Timbeaux, I would like to hear more about your concerns with FX. I don't find it particularly problematic (or at any rate, not more problematic for 128s than for drum cells generally
Just so I've got this clear...
Rather than create one huge Drum Rack containing everything, create a Sampler rack for a kick, one for snare, one for hats etc and save each one as an instrument preset with pre-setup macros included.
Then when coming to start a new track, insert a standard Drum Rack and then just drop whatever pre-saved Sampler rack I have onto the pads?
That way only using what I need rather than loading up everything in one go?