Make Operator much more usable
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Make Operator much more usable
Add negative detune.
Add a global envelope.
Add a 2nd LFO. And crosspatching LFOs.
Route LFOs to any destination.
Add a global envelope.
Add a 2nd LFO. And crosspatching LFOs.
Route LFOs to any destination.
MacBook Pro 13" Retina i7 2.8 GHz OS 10.13, L10.0.1, M4L.
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Re: Make Operator much more usable
I'd like to add some points to chapelier fours wishlist:
Envelope Sections:
-Add slope parameters to the envelopestages of the ADSR envelopes.
-Add more envelope types (complex multistage envelopes with temposync/timesync option)
Oscillator Section:
-Add more oscillators and algorithms (8 oscillators instead of the 4 we have now)
-Enhance the oscillators (samples, wavetables, granular etc).
Maybe release it as a separate instrument and leave the Operator instrument as it is for compatibility reasons.
Envelope Sections:
-Add slope parameters to the envelopestages of the ADSR envelopes.
-Add more envelope types (complex multistage envelopes with temposync/timesync option)
Oscillator Section:
-Add more oscillators and algorithms (8 oscillators instead of the 4 we have now)
-Enhance the oscillators (samples, wavetables, granular etc).
Maybe release it as a separate instrument and leave the Operator instrument as it is for compatibility reasons.
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Re: Make Operator much more usable
+1 for the envelopes.
Regarding oscs, 4 seems to be enough to me, though.
Regarding oscs, 4 seems to be enough to me, though.
MacBook Pro 13" Retina i7 2.8 GHz OS 10.13, L10.0.1, M4L.
MacStudio M1Max 32Go OS 12.3.1
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Re: Make Operator much more usable
I'd like one of the operator oscillators to be switchable to "audio in" or alternatively to have a sidechain input UI like the effect devices - that way we could route one Operator into another or use a sample as a modulator. Etc.
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Re: Make Operator much more usable
Great suggestion Angstrom.
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Re: Make Operator much more usable
This.Angstrom wrote:I'd like one of the operator oscillators to be switchable to "audio in" or alternatively to have a sidechain input UI like the effect devices - that way we could route one Operator into another or use a sample as a modulator. Etc.
Also agree with the other ideas. It seems a good idea to me to be able to add in or delete operators in a chain, too, or perhaps to be able to route/split/mix them somehow.
The basic design of this thing hasnt changed much in a few years. Would be very cool if it could be given an overhaul.
Re: Make Operator much more usable
All great suggestions!
With the addition of four more oscillators, I'd love to see some sort of compatibility with DX7 presets (or a way to convert/approximate them) akin to the functionality of FM8.
With the addition of four more oscillators, I'd love to see some sort of compatibility with DX7 presets (or a way to convert/approximate them) akin to the functionality of FM8.
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Re: Make Operator much more usable
Audio in would be so cool!
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Re: Make Operator much more usable
or add a pitch tracker like in the vocoder....so you can use it like a theremin
ie. use operator as the audio output but have some sort of envelope follower that would track midi and or audio input
ie. use operator as the audio output but have some sort of envelope follower that would track midi and or audio input
Re: Make Operator much more usable
It would be nice if, when using the 'low' and 'high' modes in the LFO section, the knob displayed rate in Hz, rather than the practically useless 1-127 value range. Currently you can only see the corresponding Hz rate in the status bar at the bottom while clicking/hovering on the knob. This is better than nothing, but it is not great for some situations, like when trying to map multiple Hz rate parameters from different devices to a macro knob.
I understand that it may be this way because the Rate<Key function acts as a multiplier on the 1-127 range to produce the final Hz value. It would be ideal if the Hz value could be calculated and displayed on the knob in real time. And personally I don't get much use out of the Rate<Key function (and it's something that can theoretically always be automated in note by note), so if it had to be one or the other, I'd take the Hz display.
I understand that it may be this way because the Rate<Key function acts as a multiplier on the 1-127 range to produce the final Hz value. It would be ideal if the Hz value could be calculated and displayed on the knob in real time. And personally I don't get much use out of the Rate<Key function (and it's something that can theoretically always be automated in note by note), so if it had to be one or the other, I'd take the Hz display.
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Re: Make Operator much more usable
Please please please !!!!!
The lack of negative detune is just currently ruining something i was working on :
Simply be able to play keys over a DJ set.
The only workaround is to add a Pitch Midi FX (-1st) and then pitch up. That's insanely unintuitive.
The lack of negative detune is just currently ruining something i was working on :
Simply be able to play keys over a DJ set.
The only workaround is to add a Pitch Midi FX (-1st) and then pitch up. That's insanely unintuitive.
MacBook Pro 13" Retina i7 2.8 GHz OS 10.13, L10.0.1, M4L.
MacStudio M1Max 32Go OS 12.3.1
MacStudio M1Max 32Go OS 12.3.1
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Re: Make Operator much more usable
thats what the "time" knob is for...it lets you control the global envelope.Add a global envelope
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- Joined: Mon May 15, 2006 12:15 pm
Re: Make Operator much more usable
Not really.
I mean a global envelope for the final stage VCA. With the "time" knob, you cannot for instance, adjust only the Release for all operators.
I mean a global envelope for the final stage VCA. With the "time" knob, you cannot for instance, adjust only the Release for all operators.
MacBook Pro 13" Retina i7 2.8 GHz OS 10.13, L10.0.1, M4L.
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Re: Make Operator much more usable
I think this is a worthwhile idea. Time adjustment is OK but it could be more intricate.chapelier fou wrote:Not really.
I mean a global envelope for the final stage VCA. With the "time" knob, you cannot for instance, adjust only the Release for all operators.
I also use Operator in stacked modes and layer up in Instrument Racks to get the effect I want. I'm sure with 2-4 extra operators the whole thing could become more efficient for both composer and the dreaded CPU.