Vol<Vel setting at 0% in Live 9

Discuss music production with Ableton Live.
Post Reply
gorgorsan
Posts: 15
Joined: Mon May 02, 2016 10:07 pm

Vol<Vel setting at 0% in Live 9

Post by gorgorsan » Mon May 02, 2016 10:15 pm

Hi, guys! What does Vol<Vel setting at 0% in the filler/Global tab do? For example, I want to make a multisampling chromatic instrument in Sampler from my own WAVs in a way that I map / load 4 different samples to each pad / key and give each of those 4 samples their own velocity range (for example sample nr1: 0 – 40, sample nr2: 41 – 60 and so on). If that setting is set to 0% will velocity still work so that I will be able to trigger / switch between samples according to the striking force / velocity range I set but the volume will stay the same (full level) for all the samples regardless the velocity? Or is it simpy a setting for fixed velocity of 127 and I will not be able to switch samples by velocity?

Thnx a bunch!

NoSonic822
Posts: 700
Joined: Sat Jun 01, 2013 8:38 am

Re: Vol<Vel setting at 0% in Live 9

Post by NoSonic822 » Tue May 03, 2016 12:56 am

it affects how much the velocity of your note input affects outgoing volume of sample playback, if it's at 0, the volume of sampler output will be constant regardless of how hard or soft I hit a note .

the velocity zone lets u choose what samples will be triggered based on how hard or soft u hit a note.

one modulates volume of all samples based on velocity

the other "modulates" sample selection based on velocity

so if u assign sample 1 to 0-64 velocity and smple 2 to vel range 65-128, then u turn vol<vel % to max, then sample 2 first needs to be hit extra hard to make it play, but then it's volume output will be exponentially louder also

so citerus paribus, sample 2 will always be significantly louder than 1

gorgorsan
Posts: 15
Joined: Mon May 02, 2016 10:07 pm

Re: Vol<Vel setting at 0% in Live 9

Post by gorgorsan » Sat May 07, 2016 10:03 am

Inversoundzzz wrote:it affects how much the velocity of your note input affects outgoing volume of sample playback, if it's at 0, the volume of sampler output will be constant regardless of how hard or soft I hit a note .

the velocity zone lets u choose what samples will be triggered based on how hard or soft u hit a note.

one modulates volume of all samples based on velocity

the other "modulates" sample selection based on velocity

so if u assign sample 1 to 0-64 velocity and smple 2 to vel range 65-128, then u turn vol<vel % to max, then sample 2 first needs to be hit extra hard to make it play, but then it's volume output will be exponentially louder also

so citerus paribus, sample 2 will always be significantly louder than 1
That's good news, thnx again Inversoundzzz for the info :wink:

Post Reply