
all clear so far, since i wrote my first patches for that with the first launchpads ... dont know how many years ago... so i am dinsaur in sence of M4L
whats new for me is, when i fire the clips with mouse, the looping is normal - from begin to end - forever. (very good as i want it to be like that)
when i fire the same clip with max4live (clip path > live.object > call fire) then it loops 1time normal and the 2nd time for example to half, then 1xnormal then 2nd time the half.... I dont want them to do that! i want my patch to do like it does with my mouse Action - playing the loop section begin to end forever.
whats the problem here, and how to solve it?


