Editing individual audio transits with Warp
Editing individual audio transits with Warp
I'm trying to tidy up an audio recording of acoustic guitar, and I'd like to manually align a few individual off tempo transients to the grid. Is there an easy way to do this? Every warp command I've tried moves the entire audio clip rather than just the small area around a single transient. Is there a way to do this? I'd rather not quantize the entire guitar recording to the grid because I want this session to sound a little more natural and flowy and less compressed. I'm just digging into the warping feature of Live 12. Any advice would be appreciated.
Re: Editing individual audio transits with Warp
What I do in this case is:
1. duplicate the track.
2. Edit the duplicated track so the offending area is all that's left and crop the clip. This means any warping done is only going to effect the offending area.
3. Put a utility effect on the original track and use automation and the gain control in utility to mute the original track as needed.
4. Sometimes I don't even need to use warp, I just move the duplicate clip into the right position.
This works most of the time but for really exposed parts, like a solo acoustic guitar I would reach for Melodyne.
good luck with the recording.
dsu
1. duplicate the track.
2. Edit the duplicated track so the offending area is all that's left and crop the clip. This means any warping done is only going to effect the offending area.
3. Put a utility effect on the original track and use automation and the gain control in utility to mute the original track as needed.
4. Sometimes I don't even need to use warp, I just move the duplicate clip into the right position.
This works most of the time but for really exposed parts, like a solo acoustic guitar I would reach for Melodyne.
good luck with the recording.
dsu
Re: Editing individual audio transits with Warp
Each warp marker is like a ‘tempo change’ for the segment from that specific marker up to the next marker to the right of it. That entire “segment” is interpreted as being that bpm.
If you recorded a clip that is pretty much on time. Then you can add markers across the clip and just choose not to move them. This makes sure they’ll be pinned in place.
If there is a part that you want to ‘nudge’, make sure that before that note and after that note there are markers keeping notes/transients don’t want moved pinned to their position. Then when you add that marker between them, it’ll only push and pull on time in that small area.
If you recorded a clip that is pretty much on time. Then you can add markers across the clip and just choose not to move them. This makes sure they’ll be pinned in place.
If there is a part that you want to ‘nudge’, make sure that before that note and after that note there are markers keeping notes/transients don’t want moved pinned to their position. Then when you add that marker between them, it’ll only push and pull on time in that small area.
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Re: Editing individual audio transits with Warp
Hold cmd (or PC equivalent) while hovering over the transient and you'll see another 2 markers appear either side of it. Creating a warp marker this way leaves affects only the transient section and keeps the rest locked in place.
Re: Editing individual audio transits with Warp
This is great! Thanks so much!
Re: Editing individual audio transits with Warp
. Thank you so much!siliconarc wrote: ↑Tue Aug 06, 2024 11:29 amHold cmd (or PC equivalent) while hovering over the transient and you'll see another 2 markers appear either side of it. Creating a warp marker this way leaves affects only the transient section and keeps the rest locked in place.
Re: Editing individual audio transits with Warp
Thanks again for responding. Do you have any solutions for smoothing out the sound after moving the transit? It sounds pretty glitchy in the area right after the transit that I moved with a warp marker. I might end up having to punch in or cut and paste an edit instead in the end, but it would be cool if there were a quick and nice sounding way to do this with warping.siliconarc wrote: ↑Tue Aug 06, 2024 11:29 amHold cmd (or PC equivalent) while hovering over the transient and you'll see another 2 markers appear either side of it. Creating a warp marker this way leaves affects only the transient section and keeps the rest locked in place.
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Re: Editing individual audio transits with Warp
Without knowing what the material you're making/editing is like, I don't really have suggestions.
Re: Editing individual audio transits with Warp
You could try adjusting the warp mode to either complex or complex pro to see if that reduces the the glitchyness.Laura R wrote: ↑Sat Aug 10, 2024 3:56 pmThanks again for responding. Do you have any solutions for smoothing out the sound after moving the transit? It sounds pretty glitchy in the area right after the transit that I moved with a warp marker. I might end up having to punch in or cut and paste an edit instead in the end, but it would be cool if there were a quick and nice sounding way to do this with warping.siliconarc wrote: ↑Tue Aug 06, 2024 11:29 amHold cmd (or PC equivalent) while hovering over the transient and you'll see another 2 markers appear either side of it. Creating a warp marker this way leaves affects only the transient section and keeps the rest locked in place.
ds
Re: Editing individual audio transits with Warp
I was using complex pro so I'll try complex and see if it helps. Thanks for responding.dsu wrote: ↑Sun Aug 11, 2024 8:47 pmYou could try adjusting the warp mode to either complex or complex pro to see if that reduces the the glitchyness.Laura R wrote: ↑Sat Aug 10, 2024 3:56 pmThanks again for responding. Do you have any solutions for smoothing out the sound after moving the transit? It sounds pretty glitchy in the area right after the transit that I moved with a warp marker. I might end up having to punch in or cut and paste an edit instead in the end, but it would be cool if there were a quick and nice sounding way to do this with warping.siliconarc wrote: ↑Tue Aug 06, 2024 11:29 am
Hold cmd (or PC equivalent) while hovering over the transient and you'll see another 2 markers appear either side of it. Creating a warp marker this way leaves affects only the transient section and keeps the rest locked in place.
ds
Re: Editing individual audio transits with Warp
I'm just working on an acoustic rhythm guitar track and trying to fix a few strums that are off temposiliconarc wrote: ↑Sun Aug 11, 2024 7:26 pmWithout knowing what the material you're making/editing is like, I don't really have suggestions.