the problems arise when I look away from the screen & at Push 3 where all 11 instance of CC control are still named as such and have not adopted the names I assigned them in Live. holding down the associated button on push 3, I get the option to move the item & its named as per the ones I assigned, just not the header for that instance.
Also, I think it would be nice if you could select the control type be it a rotary dial or button. of the 16 controls available in each instance, 1-4 are hard coded to Mod wheel, Pitch bend, Pressure & a button. I'm sure I could have got away with less than 11 if controls 1-4 were not redundant in 10/11 of the instances