Hawtin tempo/pitch adjusted delays for PSP42

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Spero
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Joined: Fri Nov 25, 2005 11:17 am

Hawtin tempo/pitch adjusted delays for PSP42

Post by Spero » Fri Nov 25, 2005 11:20 am

How can this be achieved???!!! Its driving me nuts :?

please help

youri
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Post by youri » Fri Nov 25, 2005 11:33 am

8O
What :?:
A few more details, please!

hoffman2k
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Post by hoffman2k » Fri Nov 25, 2005 12:31 pm

I don't know how to do it with PSP 42.

But i know a plugin that can do this effect with it's cv modulated delay.
Check this out http://www.audiorealism.se/abl_pro_cookin.htm

It's a synth. But it's also an effect. Not the one Hawtin is using. But it does the pitch delay effect.

Spero
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Joined: Fri Nov 25, 2005 11:17 am

Post by Spero » Fri Nov 25, 2005 3:17 pm

For example,

He delays a sound (say 1/2 beat) then it get faster and faster and more modulated, sort of a metalizer sound, then slowed down again.

I don't have any space to post a audio example but any of his recent live sets contain an example of the technique he's using.

What i need to know is what setting to put the delay on and what parts of the delay to midi assign i.e. the feedback, tempo time etc.

I have tried loads but can't achieve the same effect at all

RePeter
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Post by RePeter » Fri Nov 25, 2005 9:08 pm

not familiar with the sound you mean, but have you tried the grain delay...?

does it drop back in sync after it has been slowed back down... (that would sound amazing :idea: )
MBP 2.4 & a shit load of Faderfoxes!

IZNODJ
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Post by IZNODJ » Sat Nov 26, 2005 6:12 am

Check out Ohmboyz...

CJ_Hahn
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Post by CJ_Hahn » Mon Nov 28, 2005 5:22 pm

He delays a sound (say 1/2 beat) then it get faster and faster and more modulated, sort of a metalizer sound, then slowed down again.
I know what your talking about, the sound I mean

The best example I can give you:

Start with the simply delay, and use the "Time" setting not the sync. Now say if you are at 129 BPM a time setting of 121 ms is about 1:1 delay. By adjusting the time delay (in this case making it smaller) you can achieve the desired effect of it getting faster and faster. By adjusting the feedback and dry/wet you can get a bunch of different sounds.

Another one of his tricks is just using 100% wet delay then changing the time to create new patterns - you should only hear the delays not the originals.

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