Covert Operators Soundwrecks / Trackteam Audio Livefills

Discuss music production with Ableton Live.
M. Bréqs
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Covert Operators Soundwrecks / Trackteam Audio Livefills

Post by M. Bréqs » Wed Apr 26, 2006 2:49 am

OK. So Trackteam Audio's Livefill 1.5 is $99 (81 euro)

Yet, Covert Operator's Soundwrecks 35 euro.

Can anybody give me an idea on just how much more is in the Livefill to justify the price? What is the total content? Does anybody have any good reviews of either the Soundwrecks 1.1 or the Livefill 1.5?

I'm not trying to trash Trackteam, I just want an idea of "how much you get per dollar" if folks get my drift.

What's in the Soundwrecks? Is it a good go?

If it's worthwhile, I'll probably pick 'em both up... I just got a fat tax return so I'm paying off debt and buying something for the studio but it's gotta be economical (ie no vintage analog synths or nothing).

Thanks!

tjwett
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Post by tjwett » Wed Apr 26, 2006 3:01 am

there are demo versions and specs for every product on the TrackTeam site. i think you'll find some links to reviews there as well. all the mags love the TrackTeam stuff and it was on the cover disk of the Computer Music Ableton issue. as with a lot of things, you get what you pay for. it's very high quality stuff. also don't forget that the TrackTeam Bundle contains 3 full products, it's a great value.
Last edited by tjwett on Wed Apr 26, 2006 3:03 am, edited 1 time in total.

suburbanbather
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Post by suburbanbather » Wed Apr 26, 2006 3:02 am

Get soundwrecks if you want some good content for the more adventurous side of music.

LOFA
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Post by LOFA » Wed Apr 26, 2006 4:26 am

It depends what you are looking for. Check out the demos. Then buy both. :)

steve-o
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Post by steve-o » Wed Apr 26, 2006 6:05 am

I can totally 100% absolutely vouch for TrackteamBeatbox (currently the only livefill I have - tjwett, when I get my Macbook pro I'll get the bundle and the new one - I'm drooling over it).

All the samples are top notch and I've used them in many ways. The effects presets are incredible - I use the "Pump Lows" compresor II preset on every dance track. For percussion programming, I can't recommend it enough. One critcism (nothings perfect in this world) is I would have liked more conga presets, and more conga midi loops to mess with because I find programming congas a pain (but not as hard as actually playing congas in my case).

I don't have operator, so I don't have any of the covert operators stuff, but when I upgrade to 5.2 UB, its also on my list.

Seriously, go Trackteam; I can't see how you could be disappointed (although I realize I'm setting myself up with statements like that).

hoffman2k
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Post by hoffman2k » Wed Apr 26, 2006 10:09 am

I think the biggest difference between the livefills and soundwrecks is the roughness.

Soundwrecks is mainly made out of raw beat-loops and waveforms. It's the total opposite of clean sounding samples.
It also has an educational value. Because it lets you explore Live 5 in another way.

It's a modular sample library, so you could use your own loops on most of the Live clips.

And the presets kick ass. (even if i say so myself ;) )
There are a lot of "tricks" in there that show you a bit more then most presets do. (velocity modulation, artificial arp grooves, various MIDI chains,...)

So, long story short. SoundWrecks is not just a sample pack. It's a huge example of what Live 5 is capable off.

@Steve-o

All current patches for the operator are available for free on the covops website.
You do not need to own the operator to use SoundWrecks.

-Cheers

Bjorn

M. Bréqs
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Thanks!

Post by M. Bréqs » Wed Apr 26, 2006 1:29 pm

Well, I got the demos... I'm quite impressed.

I find the Trackteam Impulse kits to be quite useful so far, and I really appreciated the Covert Operators' Operator presets: VERY IMPRESSIVE.

This is in fact the best educational experience I have had with the Operator synth - being able to "reverse engineer" how they went and made these patches.

So, I've decided to take LOFA's advice and buy BOTH when I get home from work tonight! So, congrats guys, you've sold me!

Seriously... I currently have Reason 2.5, and I can see that with a solid bank of Simpler, Operator and Impulse patches (and grouped instruments / effects) I won't even need to update to Reason 3.0! I mean, the combinator's nice, but I really don't need it with the depth of material available from these two companies as Livefills and clips!

The icing on the cake is that I can talk to the designers right here on the Ableton Forums - talk about great customer support!

pepezabala
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Post by pepezabala » Wed Apr 26, 2006 4:18 pm

I bought soundwrecks yesterday and own tacklebox and modmachines since some time. Soundwrecks was lots of fun yesterday evening and this afternoon ... rocks out of the box. I like a lot how they organized the clips. For every loop they give you a liveset so that you can take or just the loop, or open a set full of permutations of that loop, or add one channel from that set to your actual set, or select one clip out of that channel. And they did some very inspiring stuff with their loops and waveforms.

The trackteam-stuff I own is also definetly fantastic. Lots of surprising effect-presets, many fantastic sounds and loops ... And lots of very very strange stuff that needs tweaking to be used (which is good because it prevents you from "just dropping some presets and ready"). Also I would like to comment that they were very quick and helpful when answering some questions I send them once.

If I compare my first impressions I would say that the trackteam stuff is a bit less electro-techno-orientated than soundwrecks. But this impression may be due to the fact that I only randomly heard and used very little of all in that little time I have both.

My problem is now that I get a bit lost now in my library. I could spend weeks only trying out. My little ibook is now full of aural digital joy and surprise. But this also may give you that feeling of oversaturation that you get when somebody gives you his harddsik full of gigabytes of good music and you do not know where to start to listen to. And I tend to feel more proud of my music when I produce it from scratch. I have this simpler-patch I once made out of a Sun-Ra-synth-impro, I use it more often than any synth from the tacklebox, just because I know it from the inside out and I know how to tweak one trillion different sounds out of it ... its much more satisfying when you know you made that bass sound out of that found-sound by using this and that, than to just go into a bought library and use a bought sound.
But then again, both packages give you a lot of inspiration and tricks for doing your own music.

steve-o
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Post by steve-o » Wed Apr 26, 2006 5:51 pm

hoffman2k wrote:.

@Steve-o

All current patches for the operator are available for free on the covops website.
You do not need to own the operator to use SoundWrecks.

-Cheers

Bjorn
If I buy soundwrecks now, can I use it with universal binanry? I get my MBP in a week.

Peace,

Steveo

hoffman2k
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Post by hoffman2k » Wed Apr 26, 2006 5:56 pm

steve-o wrote:
hoffman2k wrote:.

@Steve-o

All current patches for the operator are available for free on the covops website.
You do not need to own the operator to use SoundWrecks.

-Cheers

Bjorn
If I buy soundwrecks now, can I use it with universal binanry? I get my MBP in a week.

Peace,

Steveo
Yes you can, because it doesn't really matter. The installer will run on both PPC and Intel macs.

The install takes about 2 minutes, So it can run under Rosetta :D

andrewbrewer
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Post by andrewbrewer » Thu Apr 27, 2006 12:54 am

i second the "get both" comment.

trackteam gives you some great bread-n-butter tools. sometimes it's best to listen to their voices/clips completely dry ... as in take the waveform and do your own thing with it. some of the travelbox sounds get oohs and aahs from friends.

soundwrecks gives you lots of wierd stuff, from beautiful to hard-as-nails.
the soundwrecks operator kits are helpful for me, because i tend to spend too much time when i design a drum sound, when it's probably better for me to grab-n-go.

the modmachines trackteam add-on is sort of inbetween soundwrecks and the core trackteam stuff ... some really good simpler patches there.

Michael Hatsis
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Post by Michael Hatsis » Thu Apr 27, 2006 9:41 am

this is a LiveSet i performed Live last night at the Warper Party in NYC. Most of the sounds in there are from the Modmachines 'Fill and the Fusebox Refill.

Battlestar Botanica Live Set

Check it out-

Michael Hatsis
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Re: Covert Operators Soundwrecks / Trackteam Audio Livefills

Post by Michael Hatsis » Thu Apr 27, 2006 7:22 pm

M. Bréqs wrote:OK. So Trackteam Audio's Livefill 1.5 is $99 (81 euro)

Yet, Covert Operator's Soundwrecks 35 euro.

Can anybody give me an idea on just how much more is in the Livefill to justify the price? What is the total content? Does anybody have any good reviews of either the Soundwrecks 1.1 or the Livefill 1.5?

I'm not trying to trash Trackteam, I just want an idea of "how much you get per dollar" if folks get my drift.

What's in the Soundwrecks? Is it a good go?

If it's worthwhile, I'll probably pick 'em both up... I just got a fat tax return so I'm paying off debt and buying something for the studio but it's gotta be economical (ie no vintage analog synths or nothing).

Thanks!
Just to clarify -
The 99$ LiveFill Bundle contains Tacklebox, Beatbox and Travelbox, all three can be purchased seperately as well. All of the specs for the products can be found HERE.

nebulae
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Post by nebulae » Thu Apr 27, 2006 7:45 pm

I bought SoundWrecks a couple of months ago. Since then, it's become an indespensible tool to jumpstart creativity. If I start on a blank set, I go to SoundWrecks to see what tickles me. If I hit a block, I go to SoundWrecks to break through it. If I want to be expermental, I take a SoudWrecks clip and dick around with it even more.

Not only have I learned a lot about how to advantageously use some Live 5 features (clips, library, storing ideas, clip automation), I've also mangled SoundWrecks to taste and then used them in several projects since buying it.

The sounds are edgy, stuttery, harsh when needed, phat, unusual, and all very very good. It's the best $40 I've spend in a long, long time. Highly recommended.

dave dominey
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Post by dave dominey » Wed May 03, 2006 11:53 pm

just bough modmachines and have to say that there are some really really nice operator presets in it. inspiring stuff!

dave

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