Abe's SampleSlicer + Midi PlayEffects Tools + EXTRA's ......
Abe's SampleSlicer + Midi PlayEffects Tools + EXTRA's ......
Taken from the main forum.
Here are some must have implementations in Live 6.0 IMHO
Part 1
Analysis of sliced grooves of any sort being made available.
Said Groove Slice Analysis will be able to be saved and archived in their new "Groove Quantise" Midi quantise tool box devised so that grooves from one loop can be applied as a quantising template to any other .
Ooooooh yeah baby Shocked Shocked Shocked .
Part 2
Midi Tools - a midi data recycle version of beat repeat that allows for radically restructured recycle templates of any midi data streams in realtime (with user definable roll / flam / fill controls with ratio and % controls and recycle templates that cover everything from beats to melodic imprivisational techniques and processing of midi data streams to perform cannon , dual cannon , mirrored , harmonic , reversed and inharmonic counterpoint variations in realtime.
Oooooh yeah baby Shocked Shocked Shocked
Part 3
Midi harmonizer and midi delay tools with extensive gate / feedback / note offset / clock offset parameters available on a per note feedback basis.
Ooooh yeah baby Shocked Shocked Shocked
All three features combined would well and truly rock my box in a major way Very Happy .
It would be uber orgasmic also if each slice had it's own independent PITCH/FILTER/AMP ADSR per slice with tempo syncable independent LFO's for each slice + Multiple filter choices with a choice of filter per slice.
OneShot / Loop / Reverse / Revrse Loop per slice.
Interloop modulation parameters per slice controlled via clip envelopes and or midi cc's + velocity.
REX format compatibility.
etc etc ..............
Here are some must have implementations in Live 6.0 IMHO
Part 1
Analysis of sliced grooves of any sort being made available.
Said Groove Slice Analysis will be able to be saved and archived in their new "Groove Quantise" Midi quantise tool box devised so that grooves from one loop can be applied as a quantising template to any other .
Ooooooh yeah baby Shocked Shocked Shocked .
Part 2
Midi Tools - a midi data recycle version of beat repeat that allows for radically restructured recycle templates of any midi data streams in realtime (with user definable roll / flam / fill controls with ratio and % controls and recycle templates that cover everything from beats to melodic imprivisational techniques and processing of midi data streams to perform cannon , dual cannon , mirrored , harmonic , reversed and inharmonic counterpoint variations in realtime.
Oooooh yeah baby Shocked Shocked Shocked
Part 3
Midi harmonizer and midi delay tools with extensive gate / feedback / note offset / clock offset parameters available on a per note feedback basis.
Ooooh yeah baby Shocked Shocked Shocked
All three features combined would well and truly rock my box in a major way Very Happy .
It would be uber orgasmic also if each slice had it's own independent PITCH/FILTER/AMP ADSR per slice with tempo syncable independent LFO's for each slice + Multiple filter choices with a choice of filter per slice.
OneShot / Loop / Reverse / Revrse Loop per slice.
Interloop modulation parameters per slice controlled via clip envelopes and or midi cc's + velocity.
REX format compatibility.
etc etc ..............
Last edited by FaX-01 on Sun Apr 30, 2006 3:20 am, edited 1 time in total.
My aren't the wings of butterflies beautiful and do they not make wonderful perturbations.....
New Features Part II .
- Linear and exponential Based spline curves in clip automation with positive and negative polarity controller modulation based options
-dual screen support for active session and arranger view simultaneous operation
-direct timeline specific cut and paste of entire scenes (rows of clips) to their correct an corresponding track location in arranger view without the need to drag and drop from one view too the other
- a suite of spectral based ftt processing effect tools
- some granular based effect tools
- multiple clip time signature support independent of track and current scene (if yamaha could do this on the RS7000 I don't see why the Abe's can't in Live
See above for midi based effect tools also please.
- Linear and exponential Based spline curves in clip automation with positive and negative polarity controller modulation based options
-dual screen support for active session and arranger view simultaneous operation
-direct timeline specific cut and paste of entire scenes (rows of clips) to their correct an corresponding track location in arranger view without the need to drag and drop from one view too the other
- a suite of spectral based ftt processing effect tools
- some granular based effect tools
- multiple clip time signature support independent of track and current scene (if yamaha could do this on the RS7000 I don't see why the Abe's can't in Live
See above for midi based effect tools also please.
My aren't the wings of butterflies beautiful and do they not make wonderful perturbations.....
New features part III .
Sample Crossfade in Arranger view !!!!!
IE: The ability to overlap two existing samples in any track in arranger view and automate a true crossfade and/or bidirectional crossfade between the two.
Infact I could live with just a standard crossfade if consolidate had a sub routine which offered the option of bidirectional crossfading when consolidtaing.
Multi-Simpler - as the title suggest's a Simpler that Multisamples.
However I would like the looping envelope system of Operator implemented where possible to that amp/filter/pitch eg's could be standard ADSR based / locked to tempo or rythmicly looped ala Operator style.
Independent and not Global LFO waveshapes for amp/filter/pitch with tempo sync.
Comprehensive looping options that would give an Ensoniq EPS/ASR a run for it's money.........
Operator Update - if you want me to buy it ...this one is simple .
The abilty to load samples as an operator or modulator or both within an Operator patch would really help convince me of it's sonic worth ........it would also make it a killer sound design tool.
Sample Crossfade in Arranger view !!!!!
IE: The ability to overlap two existing samples in any track in arranger view and automate a true crossfade and/or bidirectional crossfade between the two.
Infact I could live with just a standard crossfade if consolidate had a sub routine which offered the option of bidirectional crossfading when consolidtaing.
Multi-Simpler - as the title suggest's a Simpler that Multisamples.
However I would like the looping envelope system of Operator implemented where possible to that amp/filter/pitch eg's could be standard ADSR based / locked to tempo or rythmicly looped ala Operator style.
Independent and not Global LFO waveshapes for amp/filter/pitch with tempo sync.
Comprehensive looping options that would give an Ensoniq EPS/ASR a run for it's money.........
Operator Update - if you want me to buy it ...this one is simple .
The abilty to load samples as an operator or modulator or both within an Operator patch would really help convince me of it's sonic worth ........it would also make it a killer sound design tool.
My aren't the wings of butterflies beautiful and do they not make wonderful perturbations.....
New Features Part IV
Built in Audio Editor - that offers a suite of distructive editing tools too compliment the non distructive editing features Live has already.
I would rather leave the list of editing features up to Henke & Co as I am more than confident they could come up with something a bit oddball and less run of the mill here without a million and one suggestions
A suite of mastering style plug ins that are NATIVE too Ableton Live also.
Really enough said on this one
ML-Impulse -(similar to Multi-Simpler) except ADR envelopes of Amp/Pitch/Filter with independent tempo locked LFO's for each of the three mentioned Modulators. The "ML" stands for MultiLayered.
I'm quite happy with the number of Slots as is ( I mean how many hands and feet does a drummer have :lol: ).
That being said each pad should be able to layer at least 6 hits with independent ADR / LFO settings for each hit and be triggered via midi velocity for more dynamic programming.
Add to this a flam/roll on feature per pad per layer and an modulating audio rate LFO with sine & tri waveforms that can be freely assigned for FM modulation of any desired pad set or sets of pads with one shot samples assigned to them
Syn-Pulse - Similar to above but a drum synthesizer with 2 kick / 2 snare / 2 percussion / 2 hi-hat groups and a global synthesis engines for each type of desired kit sound. Think somewhere between the lines of MicroTonic and a Korg ER-1 MkII
Both ML-Pulse & SynPulse should have a choke group facility for open/closed hats for example also
Built in Audio Editor - that offers a suite of distructive editing tools too compliment the non distructive editing features Live has already.
I would rather leave the list of editing features up to Henke & Co as I am more than confident they could come up with something a bit oddball and less run of the mill here without a million and one suggestions
A suite of mastering style plug ins that are NATIVE too Ableton Live also.
Really enough said on this one
ML-Impulse -(similar to Multi-Simpler) except ADR envelopes of Amp/Pitch/Filter with independent tempo locked LFO's for each of the three mentioned Modulators. The "ML" stands for MultiLayered.
I'm quite happy with the number of Slots as is ( I mean how many hands and feet does a drummer have :lol: ).
That being said each pad should be able to layer at least 6 hits with independent ADR / LFO settings for each hit and be triggered via midi velocity for more dynamic programming.
Add to this a flam/roll on feature per pad per layer and an modulating audio rate LFO with sine & tri waveforms that can be freely assigned for FM modulation of any desired pad set or sets of pads with one shot samples assigned to them
Syn-Pulse - Similar to above but a drum synthesizer with 2 kick / 2 snare / 2 percussion / 2 hi-hat groups and a global synthesis engines for each type of desired kit sound. Think somewhere between the lines of MicroTonic and a Korg ER-1 MkII
Both ML-Pulse & SynPulse should have a choke group facility for open/closed hats for example also
My aren't the wings of butterflies beautiful and do they not make wonderful perturbations.....
Operator Update - if you want me to buy it ...this one is simple .
The abilty to load samples as an operator or modulator or both within an Operator patch would really help convince me of it's sonic worth ........it would also make it a killer sound design tool.
Been thinking about the above and you could either implement with the above option or make Operator be able to take a live audio signal (routed from an audio track or a realtime line input) and then set wether the routed audio signal was either an operator or a modulator.
Thos could make simpler both a synth or an effects device on realtime audio input signals as well as predefined user audio clips also.
Lastly - Modulators & Patching .
Do the whole Pluggo thing here.
What makes pluggo unique IMHO are the little modulator and controller / patchbay style plugins that allow for some very unique patching of signal flow and intermodulation of effects and effects paramters via plugin modulators and signal routers etc etc ...
Personally I think Live's effects sound superb in general and whilst alt can be achieved through fancy track routing a suite of patching and modulator paths that turned LIVE's effects chains into more "modular" based patching environments would be bang on the money in so many ways.
For example having an LFO module that could control Delay Rate then a router that patches Delay Rate to Reverb amount within a single device chain all locked to tempo divisor etc etc ..
Obviously a simple example but just something too highlite my point.
Ringmodulator & Vocoder - for the effects section please .
The abilty to load samples as an operator or modulator or both within an Operator patch would really help convince me of it's sonic worth ........it would also make it a killer sound design tool.
Been thinking about the above and you could either implement with the above option or make Operator be able to take a live audio signal (routed from an audio track or a realtime line input) and then set wether the routed audio signal was either an operator or a modulator.
Thos could make simpler both a synth or an effects device on realtime audio input signals as well as predefined user audio clips also.
Lastly - Modulators & Patching .
Do the whole Pluggo thing here.
What makes pluggo unique IMHO are the little modulator and controller / patchbay style plugins that allow for some very unique patching of signal flow and intermodulation of effects and effects paramters via plugin modulators and signal routers etc etc ...
Personally I think Live's effects sound superb in general and whilst alt can be achieved through fancy track routing a suite of patching and modulator paths that turned LIVE's effects chains into more "modular" based patching environments would be bang on the money in so many ways.
For example having an LFO module that could control Delay Rate then a router that patches Delay Rate to Reverb amount within a single device chain all locked to tempo divisor etc etc ..
Obviously a simple example but just something too highlite my point.
Ringmodulator & Vocoder - for the effects section please .
My aren't the wings of butterflies beautiful and do they not make wonderful perturbations.....
- multiple clip time signature support independent of track and current scene (if yamaha could do this on the RS7000 I don't see why the Abe's can't in Live
.
I wish to elaborate a bit here as it needs clarification and if Ableton could pull this off I'd kiss there proverbial arsehole's for life.
I will colorate Yamaha speak with LIVE speak here to give everyone a better understanding of what needs doing.
Still have yet to come across othersequencers that do this without handling time signatures as a series of pattern/grid blocks with universal time sig across all tracks.
For simple comparison we will do the following.
1.Assume your SONG (current project is a STYLE).
2.Assume your STYLE has 16 SCENES (which would be sections in Yamaha SPEAK)
3.Assume that each Midi or Audio Clip is what Yamaha Term a PHRASE.
OK pretty easy.
For this example I will stick to 16 tracks only.
Here's the deal.
Any Song - Yamaha speak for STYLE does the following.
Each SCENE follows the master tempo or any tempo change which can be programmed on a Per SCENE basis in Session View or on a linear time line over A-Z scene arrangements in Arranger View.
Each Audio or Midi Clip in any Scene can have a TIMESIGNATURE header burnt to it.
This enables anyone of these clips to be the master time signature or have it's own variable timesignature and be from 1 bar too X bars in length.
So for example.
Song 1 has a mastertempo of 125bpm.
It has a master time signature of 4/4
It has Tracks 1 to 5 active in this Intro scene.
Track 1 = 4/4 audio clip kick pattern 16 bars
Track 2 = 7/4 midi clip playing Impulse for 64 bars
Track 3 = 15/16 percusssion fill playing X VST sampler
Track 4 = 4/4 audio clip for say 8 bars of a HiHat riff
Track 5 = Simpler Bassline in 2/4 for 6 bars.
Now scene 2 may keep tracks 1 ,3 & 5 the Same
But Track 2 & 4 in scene two now have clips playing 7/4 each or X bars in scene 2 with 15/16 microtonal middle eastern lead on Track 7 with a midi clip and VST/Au assigned to it.
Etc etc etc....
All these clips should loop around each other in perfect sync to Master Tempo and keep their own independent Time Signature header intact whilst playing.
This information can be retained when overdubbing too Arranger view etc with correct time signature resolution snap to grid options per clip in Arranger view for editing.
If I am going to have multiple time signature support I do not wish for a sequencer that only handles meter change on global measure X to measure Y basis over all tracks in Arranger view for that specified range.
I want independent time signature support per musical clip on any track be it an audio or midi clip in linear arranger view with full appropriate time signature grid editing facilities at those points within the linear time line if needs be.
The Yamaha QY700's / RS7000 & RM1X can infact do this and do it damn well.
The RS7000 having the most logical implementation of all when editing in this fashion / programming and composing etc.
I still wish to retain the triggering of scenes based on a global quantise and meter / timesignature in the MASTER tempo/timesig windows so that certain phrases can be cut short etc in session view when needed and jamming out ideas for arranger view etc etc...
However I want great compositional flexibility in how I go about arranging my overall end result compositions.
I hope this has made sense to at least 1 person here.
Cheers.
.
I wish to elaborate a bit here as it needs clarification and if Ableton could pull this off I'd kiss there proverbial arsehole's for life.
I will colorate Yamaha speak with LIVE speak here to give everyone a better understanding of what needs doing.
Still have yet to come across othersequencers that do this without handling time signatures as a series of pattern/grid blocks with universal time sig across all tracks.
For simple comparison we will do the following.
1.Assume your SONG (current project is a STYLE).
2.Assume your STYLE has 16 SCENES (which would be sections in Yamaha SPEAK)
3.Assume that each Midi or Audio Clip is what Yamaha Term a PHRASE.
OK pretty easy.
For this example I will stick to 16 tracks only.
Here's the deal.
Any Song - Yamaha speak for STYLE does the following.
Each SCENE follows the master tempo or any tempo change which can be programmed on a Per SCENE basis in Session View or on a linear time line over A-Z scene arrangements in Arranger View.
Each Audio or Midi Clip in any Scene can have a TIMESIGNATURE header burnt to it.
This enables anyone of these clips to be the master time signature or have it's own variable timesignature and be from 1 bar too X bars in length.
So for example.
Song 1 has a mastertempo of 125bpm.
It has a master time signature of 4/4
It has Tracks 1 to 5 active in this Intro scene.
Track 1 = 4/4 audio clip kick pattern 16 bars
Track 2 = 7/4 midi clip playing Impulse for 64 bars
Track 3 = 15/16 percusssion fill playing X VST sampler
Track 4 = 4/4 audio clip for say 8 bars of a HiHat riff
Track 5 = Simpler Bassline in 2/4 for 6 bars.
Now scene 2 may keep tracks 1 ,3 & 5 the Same
But Track 2 & 4 in scene two now have clips playing 7/4 each or X bars in scene 2 with 15/16 microtonal middle eastern lead on Track 7 with a midi clip and VST/Au assigned to it.
Etc etc etc....
All these clips should loop around each other in perfect sync to Master Tempo and keep their own independent Time Signature header intact whilst playing.
This information can be retained when overdubbing too Arranger view etc with correct time signature resolution snap to grid options per clip in Arranger view for editing.
If I am going to have multiple time signature support I do not wish for a sequencer that only handles meter change on global measure X to measure Y basis over all tracks in Arranger view for that specified range.
I want independent time signature support per musical clip on any track be it an audio or midi clip in linear arranger view with full appropriate time signature grid editing facilities at those points within the linear time line if needs be.
The Yamaha QY700's / RS7000 & RM1X can infact do this and do it damn well.
The RS7000 having the most logical implementation of all when editing in this fashion / programming and composing etc.
I still wish to retain the triggering of scenes based on a global quantise and meter / timesignature in the MASTER tempo/timesig windows so that certain phrases can be cut short etc in session view when needed and jamming out ideas for arranger view etc etc...
However I want great compositional flexibility in how I go about arranging my overall end result compositions.
I hope this has made sense to at least 1 person here.
Cheers.
My aren't the wings of butterflies beautiful and do they not make wonderful perturbations.....
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anti-banausic
- Posts: 1609
- Joined: Fri Jun 11, 2004 9:15 pm
- Location: NYC
Hey, I am still reading it.
But it all looks good and well thought out.
A bit much for the next update methinks.
I guess that is what LIVE7 will be for? Damn, they are about to catch up to Logic.
That was way fast.
Fax...what's up with the iMac. Did you get one yet? Hopefully I will be able to this summer, and then again, we will have similar set ups. Scary.
But it all looks good and well thought out.
A bit much for the next update methinks.
I guess that is what LIVE7 will be for? Damn, they are about to catch up to Logic.
That was way fast.
Fax...what's up with the iMac. Did you get one yet? Hopefully I will be able to this summer, and then again, we will have similar set ups. Scary.
Macbook c2d 2.0, 2G RAM, 160G HD 5400 RPM, OSX(10.5.5), XP Home, LIVE6, BCR 2000, UC33e, Yamaha P-200, Logic Studio, KRK V6 II
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anti-banausic
- Posts: 1609
- Joined: Fri Jun 11, 2004 9:15 pm
- Location: NYC
I think that slicer and mastering tools could/should definitely be on their list. Not sure about the Pluggo-type implementation. That would be really deep for them to implement something like that with the 6beta coming in two months (if past trends hold).
I also think that they should improve simpler and impulse. I rarely find myself using them because there are simply better tools out there right now. I suppose they are a bit of a catch for people who are new to music making via computer, and can easily use them.
I also think that they should improve simpler and impulse. I rarely find myself using them because there are simply better tools out there right now. I suppose they are a bit of a catch for people who are new to music making via computer, and can easily use them.
Macbook c2d 2.0, 2G RAM, 160G HD 5400 RPM, OSX(10.5.5), XP Home, LIVE6, BCR 2000, UC33e, Yamaha P-200, Logic Studio, KRK V6 II
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futureproof
- Posts: 339
- Joined: Thu Jul 01, 2004 6:21 am
- Location: tOKYO
Thanks for the feedback Onslaught.
I have a few personal work arounds for some of the time signature stuff etc at the moment however I would prefer more direct methods too achieve the results I'm after.
Glad you liked some of the suggestions
.
I have a few personal work arounds for some of the time signature stuff etc at the moment however I would prefer more direct methods too achieve the results I'm after.
Glad you liked some of the suggestions
My aren't the wings of butterflies beautiful and do they not make wonderful perturbations.....
Ableton you still need to fix the INSANE sluggishness and flow kill of arrangement VIEW before Live 6 is released.
This really needs looking into.
The tools are there but the performance can be absolutely woefull when zooming into arrangements at 1/64th and up grid resolutions etc for micro fine arrangement editing.
If I might add we NEED the ability too Overlap samples and perform crossfades PRONTO in arranger view. (with a range of sample crossfade types and curves etc etc please).
I would also like a suite of more refined editing tools in Arranger view.
Lastly - Colour Code automation data so that I don't have to keep flip flopping between between different automation tasks on a single tack.
Yes I can get all the send / effect on/off / pan / level / effect or plugin modulation drawn in that I need but you must have the memory of friggin Einstein to remember where correspeonding data is on other tracks etc.
Surely we can view multiple modulation data lines and curves on multiple tracks for at least the same type of automation data simultaneously ?????
Sorry just venting my frustration after finalising 3 major pieces in Arranger view this week. Yes I love the way MOST of arranger view works but some of it is terribly clunky , lethargic and downright slow in operation or at best not as smooth/enjoyable an experience as it should be.
If I might add the sluggishness of performance seems to exponentially increase with TRACK COUNT numbers and or the number of midi vs audio tracks in operation also.
This last piece had 10 Midi tracks (all third party VSTi's) + 8 stereo audio track lanes and some cut/copy/paste/movetime/insert time/erasetime functions etc took way to long too complete -definately longer than they should do at the very least.
Ok RANT MODE is officially off now.
This really needs looking into.
The tools are there but the performance can be absolutely woefull when zooming into arrangements at 1/64th and up grid resolutions etc for micro fine arrangement editing.
If I might add we NEED the ability too Overlap samples and perform crossfades PRONTO in arranger view. (with a range of sample crossfade types and curves etc etc please).
I would also like a suite of more refined editing tools in Arranger view.
Lastly - Colour Code automation data so that I don't have to keep flip flopping between between different automation tasks on a single tack.
Yes I can get all the send / effect on/off / pan / level / effect or plugin modulation drawn in that I need but you must have the memory of friggin Einstein to remember where correspeonding data is on other tracks etc.
Surely we can view multiple modulation data lines and curves on multiple tracks for at least the same type of automation data simultaneously ?????
Sorry just venting my frustration after finalising 3 major pieces in Arranger view this week. Yes I love the way MOST of arranger view works but some of it is terribly clunky , lethargic and downright slow in operation or at best not as smooth/enjoyable an experience as it should be.
If I might add the sluggishness of performance seems to exponentially increase with TRACK COUNT numbers and or the number of midi vs audio tracks in operation also.
This last piece had 10 Midi tracks (all third party VSTi's) + 8 stereo audio track lanes and some cut/copy/paste/movetime/insert time/erasetime functions etc took way to long too complete -definately longer than they should do at the very least.
Ok RANT MODE is officially off now.
My aren't the wings of butterflies beautiful and do they not make wonderful perturbations.....