HOW TO MAKE PRO HOUSE MUSIC
HOW TO MAKE PRO HOUSE MUSIC
1. Setup - If you making house music, the tempo of an ordinary track is between(DEEP HOUSE 115) 128bpm to a maximum of 138bpm, maybe even 140bpm if you want to go crazy, so pretty much set the tempo where you like. Then add a compressor and Parametric EQ to the main channel, maybe even a Soft Clipper if you wish.
2. Drums - The drums and percussion are one of the main elements of making the song groove. Basically house is a dance music, so you need to make percussion that people can dance to. First of all you need to add the kick. It's always good to have a solid clean kick for a house track. One way you can make perfect kicks is add two diffrent kicks playing at the same time. For instance, take a normal hip hop kick and mix it with any other techno kick (The c_kick isn't a good idea unless you add a cut to it.) Then add your hats. Add some shakers with the hats and add a shuffle to the pattern to get the funky feel. Then put all the hats in one FX channel and add small delay (only a little amount). Then u need a thick snare and clap combined and lower the volume down on thse two instruments. Then you needs sum percs, conogs of some sort. It's better to have live congos then electronic ones like the ones on a TR-808 and TR-909 drum machine. Try to either record real congos or look for royalty-free perc loops from the internet. Then if you want to add more realism, add sum drumloops to play with the drums you put together. Remember, the more variety, the more better the drums, just don't over-do it.
3. Bassline - If you want to make an electric bassline/synth, first get the hip_bass line from the Hip Hop list and add an FX channel to it. Add a blood-overdrive and small delay, then adjust the EQ for the bassline only by adding some more bass (not too much where it starts distorting). Then don't forget to add a compressor to that channel. Then loop the bass and start composing on the piano roll. You can use 3xOsc's as well for synths, just remember to tweak its properties to change the sound to your liking.
4. Loops - Adding live organ, guitar, and sax loops are a nice effect for the song, gives it more groove. If you sample old funk and rock songs, make sure you consult the owner for permission. To adjust the loop to your track's bpm, go click on the channel, right-click the small fit box and click "Auto-Detect", that way it should adjust to the tracks bpm. Add a granulizer if you want to preserve the pitch. Make sure to right click the channel and right click "Cut Itself" to make sure theres no loops overlapping.
5. Mastering - Then adjust the EQ on the main channel to get the right sound, even out the volume and make sure not instruments distort and blurr due to loudness.
"I read it on some web site what do you think about it, abything has to be changed?"
2. Drums - The drums and percussion are one of the main elements of making the song groove. Basically house is a dance music, so you need to make percussion that people can dance to. First of all you need to add the kick. It's always good to have a solid clean kick for a house track. One way you can make perfect kicks is add two diffrent kicks playing at the same time. For instance, take a normal hip hop kick and mix it with any other techno kick (The c_kick isn't a good idea unless you add a cut to it.) Then add your hats. Add some shakers with the hats and add a shuffle to the pattern to get the funky feel. Then put all the hats in one FX channel and add small delay (only a little amount). Then u need a thick snare and clap combined and lower the volume down on thse two instruments. Then you needs sum percs, conogs of some sort. It's better to have live congos then electronic ones like the ones on a TR-808 and TR-909 drum machine. Try to either record real congos or look for royalty-free perc loops from the internet. Then if you want to add more realism, add sum drumloops to play with the drums you put together. Remember, the more variety, the more better the drums, just don't over-do it.
3. Bassline - If you want to make an electric bassline/synth, first get the hip_bass line from the Hip Hop list and add an FX channel to it. Add a blood-overdrive and small delay, then adjust the EQ for the bassline only by adding some more bass (not too much where it starts distorting). Then don't forget to add a compressor to that channel. Then loop the bass and start composing on the piano roll. You can use 3xOsc's as well for synths, just remember to tweak its properties to change the sound to your liking.
4. Loops - Adding live organ, guitar, and sax loops are a nice effect for the song, gives it more groove. If you sample old funk and rock songs, make sure you consult the owner for permission. To adjust the loop to your track's bpm, go click on the channel, right-click the small fit box and click "Auto-Detect", that way it should adjust to the tracks bpm. Add a granulizer if you want to preserve the pitch. Make sure to right click the channel and right click "Cut Itself" to make sure theres no loops overlapping.
5. Mastering - Then adjust the EQ on the main channel to get the right sound, even out the volume and make sure not instruments distort and blurr due to loudness.
"I read it on some web site what do you think about it, abything has to be changed?"
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Avi, it's a start
The thing to remember is in dance music anything goes, anything - so you could do all that, cool and see what happens - very formulatic - but it says nothing about sequencing, which in my opinion is the hardest part - my hang up always comes between the 97 and 113 beat markers
at that point in the track I could wind it down, build it up or ride it out
lately I'm all about the 5 1/2 minute track - gets to the point quickly, somethign catchy down the middle and long mix out - easy, a dj tool if you will
this formula looks very generic as well - no problem, it's easy to start somewhere. but you need to add your own flavor, what is it you do differently than say me or him or her - make your mark, find a sample that defines you and splatter it all over the track or some cool effect trick you learned, do that - alot
Ok, so don't be afraid to break every rule ever written about house
Are you making the track for the DJ, yourself or just general listening pleasure - all three is ideal but the sequencing and arrangment are very important - who are you trying to speak to, if you will
Put your mark on your track - do something outrageous that people will remember YOU by...
really, all of the above reasons are why I'm not a big fan of house (I love house don't get me wrong) but lately the whole naked tribal thing with a fruity little horn or guitar is so played
back in the day when Sneak, Armand and Junior where making banging chicago house every track was unique, different - old HMC, Adonis, Fast Eddie and the original Bam Bam - jack your body!
True we have good producers now but the whole deep, naked, lawn chair general (Carlos is cool) uniting souls (jeremy nails is cool) Viva (Jon's chill) is boring (IMO) predictable and not very original
bring back Dirty House Records and old Junior Boys own
but who's crackin' now
Hatirus
Macca
Dirty Funker
Mark August
Mike Balance
Dj Sender
Jon Pegnato
peace
Adonis
The thing to remember is in dance music anything goes, anything - so you could do all that, cool and see what happens - very formulatic - but it says nothing about sequencing, which in my opinion is the hardest part - my hang up always comes between the 97 and 113 beat markers
at that point in the track I could wind it down, build it up or ride it out
lately I'm all about the 5 1/2 minute track - gets to the point quickly, somethign catchy down the middle and long mix out - easy, a dj tool if you will
this formula looks very generic as well - no problem, it's easy to start somewhere. but you need to add your own flavor, what is it you do differently than say me or him or her - make your mark, find a sample that defines you and splatter it all over the track or some cool effect trick you learned, do that - alot
Ok, so don't be afraid to break every rule ever written about house
Are you making the track for the DJ, yourself or just general listening pleasure - all three is ideal but the sequencing and arrangment are very important - who are you trying to speak to, if you will
Put your mark on your track - do something outrageous that people will remember YOU by...
really, all of the above reasons are why I'm not a big fan of house (I love house don't get me wrong) but lately the whole naked tribal thing with a fruity little horn or guitar is so played
back in the day when Sneak, Armand and Junior where making banging chicago house every track was unique, different - old HMC, Adonis, Fast Eddie and the original Bam Bam - jack your body!
True we have good producers now but the whole deep, naked, lawn chair general (Carlos is cool) uniting souls (jeremy nails is cool) Viva (Jon's chill) is boring (IMO) predictable and not very original
bring back Dirty House Records and old Junior Boys own
but who's crackin' now
Hatirus
Macca
Dirty Funker
Mark August
Mike Balance
Dj Sender
Jon Pegnato
peace
Adonis
Sounds about right, but it's similar to the following:
Writing a good rock song
First, get some good chords going on your guitar. You'll need a hook, so write one over the chord progression. Then your drums - they should be accented on the 2 and 4, and hit them hard! Bass should be played through an expensive amp, and generally follow the chord pattern. Lastly, get a singer.
Plus your tutorial was written for Fruityloops users. Live has no granulizer/soft clipper/blood overdrive.
Writing a good rock song
First, get some good chords going on your guitar. You'll need a hook, so write one over the chord progression. Then your drums - they should be accented on the 2 and 4, and hit them hard! Bass should be played through an expensive amp, and generally follow the chord pattern. Lastly, get a singer.
Plus your tutorial was written for Fruityloops users. Live has no granulizer/soft clipper/blood overdrive.
there is nothing pro about that formula. is there even pro house music?
i would re title the thread how to make wack ass house beats that no one wants to hear.
how about instaed of believing there is some formula to house be creative and do what you want. yeah thats it and thats what we need. jump on the road less traveled and take a right on the unbeaten path and make some fresh sounding house.
i would re title the thread how to make wack ass house beats that no one wants to hear.
how about instaed of believing there is some formula to house be creative and do what you want. yeah thats it and thats what we need. jump on the road less traveled and take a right on the unbeaten path and make some fresh sounding house.
