Anonymous wrote:And thats exactly why software simply cannot compete with hardware yet.
Can you imagine having Virtual Sex. Im sure it would be great, but eventually we would miss something that we couldnt quit eput our finger on
Call it the analog/human factor?
Humans are analog: interface it ultimately where its at. Interface is probably why everyone loves Live so much. Features are only nice if you can get to use them without too much trouble.
I'd guess that a holographic or interference interface based on something like MIT's Audiopad [1] is where future software instruments will need to go.
But what's missing with this, and with software, is the tactile feeling that hardware provides.
MIDI controllers are the current compromise to get beyond the screen and dimensional limitations of the laptop, which end up limiting the instrument.
Squarepusher's manic bass becomes a string of MIDI instructions, for example. [2]
For non-electronic musicians, DJs stick with vinyl or CD decks that offer the vinyl interface. [3] More evidence of what is lacking in electronic music today.
Live itself is two-dimensional by design. Pure automation is only allowed -- and even then can be problematic -- by way of third-party applications [4,5,6].
Can't easily grimace musically when there's nothing to grab onto other than a mouse. [7]
Playing with Live really could be called virtual sex, humping dead air and making silly noises...
[1]
http://web.media.mit.edu/~jpatten/audiopad/
[2]
http://squarepusher.watmm.com/articles/ ... rvie.shtml
[3]
http://www.musiciansfriend.com/srs7/g=h ... c_id=89521
[4]
http://www.apple.com/applescript/uiscripting/
[5]
http://www.cesoft.com/products/qkx.html
[6]
http://www.loudinc.com/audio/loudk/
[7]
http://www.angelfire.com/ak/captainofth ... ngers.html