Discuss music production with Ableton Live.
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noisetonepause
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by noisetonepause » Fri Jul 28, 2006 11:23 pm
mike@TrackTeam Audio wrote:hear you man. but then say for instance you want to modulate all layers with a single LFO, yeah just set an LFO of the same frequency to the same destinations(s) with the same amount.... at all layers = lots more CPU. you just convinced me more..

True.
If only you get map those controls to a macro, and then an LFO to the macro. That would be teh lovely!
Suit #1: I mean, have you got any insight as to why a bright boy like this would jeopardize the lives of millions?
Suit #2: No, sir, he says he does this sort of thing for fun.
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Cone
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by Cone » Fri Jul 28, 2006 11:32 pm
When you say "per instance", do you mean per instance of Sampler in a track? I'm approaching this from an Emulator X pespective, where you have one instance of the sampler, with 1...16 presets, and the presets have an unlimited number of voices, and you have one filter per voice. How does this relate to Sampler? Is there an architecture diagram somewhere, or would trying out the beta help me grasp this?
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coldmachine
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by coldmachine » Fri Jul 28, 2006 11:43 pm
an emulator voice can be a sigle sample or zone, numbers of these make a preset. The Emulator has "per sample" synth editing. Sampler applies one synth engine to a whole preset. This renders many libraries useless. Filter morphing is a toy compared to Z-Plane.
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peeddrroo
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by peeddrroo » Sat Jul 29, 2006 12:29 am
deva wrote:that just means this new approach needs an LFO/Envelope device
i was sooo hoping we would have that in Live6
assignables LFOs....
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conny
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by conny » Sat Jul 29, 2006 12:30 am
peeddrroo wrote:
i was sooo hoping we would have that in Live6
assignables LFOs....
aah, yes...
// C
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DeadlyKungFu
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by DeadlyKungFu » Sat Jul 29, 2006 12:33 am
Thanks Conny! That's a great sounding patch! From your post it sounds like you recorded and put that together yourself, great motivation for me, I'll study it and see how you did it.
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conny
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by conny » Sat Jul 29, 2006 12:35 am
don't know if you got the latest upload where there is also african percussion imported from a soundfont.
Guitar is way back, recorded with an AudioTechnica mic and sampled into Roland W30 (30kHz). Then exported to wav to be used in Sampler.
// C
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DeadlyKungFu
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by DeadlyKungFu » Sat Jul 29, 2006 12:40 am
conny wrote:don't know if you got the latest upload where there is also african percussion imported from a soundfont.
Guitar is way back, recorded with an AudioTechnica mic and sampled into Roland W30 (30kHz). Then exported to wav to be used in Sampler.
// C
It just keeps getting better and better!

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glitchrock-buddha
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by glitchrock-buddha » Sat Jul 29, 2006 1:04 am
conny wrote:don't know if you got the latest upload where there is also african percussion imported from a soundfont.
Guitar is way back, recorded with an AudioTechnica mic and sampled into Roland W30 (30kHz). Then exported to wav to be used in Sampler.
// C
I just had some fun playing with that patch. Cool use of the arp on drums!
So did the soundfont file just map itself across the keyboard when you dragged it over?
Professional Shark Jumper.
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conny
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by conny » Sat Jul 29, 2006 12:30 pm
glitchrock-buddha wrote:
So did the soundfont file just map itself across the keyboard when you dragged it over?
Yes.
// C