the_planet wrote:M. Bréqs wrote:I suspect that's because they use the internal oscilator tuners to check tempo. I believe that the tempo is determined by X number of oscilations at Frequency Y. That's probably why they can't hit too many round numbers. I seem to recall that 125.000 bpm (or was that 135.000) worked perfectly though.
I too had problems with syncing my A6 (in fact all hardware synths). It was one of the many reasons why I gave up and went 100% software.
Wow. That's pretty damn interesting. Where did you pick that up? I'd like to read more about that (and maybe some other analog quirkiness) to satisfy my nerdery!
...Just a guess. Or a deduction is more acurate. If it were a digitally controlled tempo (ie set by a computer with X number of samples equalling 1 quarter note) then you could hit round numbers easier. But you can't, and there HAS to be a reason why. No programmer without schizophrenic tendencies would say that the tempo should step from 128.704 to 129.073 (or whatever). It tells me that those tempo differentials are derived mathematically.
So, how could they do it? Well, the Andromeda has auto-tuning oscilators. That is, you push a button and the andromeda plays a sequence of notes (internally, it's silent to the user) and compares them to a series of digital samples at set frequencies. It then tunes the oscilators to match. If it has this feature, it would be fairly simple to use that to set any time based algorithm - attack, decay, release phases of envelopes, LFO rates, and even the delay effect.
Again, it's just an educated guess.