Any 1 understand Midi Feedback on Looping
It is possible. But it would be useful to have a message being sent ("2"?) when the playhead reaches the loopstart marker the first time.
That way you can determine loop lenght by measuring how long it takes to get from that message to "1".
Should be really easy when the feedback app is synced to Live.
That way you can determine loop lenght by measuring how long it takes to get from that message to "1".
Should be really easy when the feedback app is synced to Live.
Posible?hoffman2k wrote:It is possible. But it would be useful to have a message being sent ("2"?) when the playhead reaches the loopstart marker the first time.
That way you can determine loop lenght by measuring how long it takes to get from that message to "1".
Should be really easy when the feedback app is synced to Live.
HOW?
Apreciate your answer and example please.
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itsthejayj
- Posts: 98
- Joined: Wed Sep 27, 2006 11:01 am
- Location: UK brighton
excellent, its just good to know i wasn't just the only one who thought the midi feedback for loopin is a bit weird.
LOFA sounds like the man to come to the rescue and bulid some mad max patch to solve the problem... or maybe some don person in the ableton labs could just sort this in time for beta 6.06.
Game on ableton ! luv u
LOFA sounds like the man to come to the rescue and bulid some mad max patch to solve the problem... or maybe some don person in the ableton labs could just sort this in time for beta 6.06.
Game on ableton ! luv u
I have finally gotten around to exploring max on a regular basis. My new macbook comes in the mail tommorrow. After years of waiting for a laptop I decided to spring for a 2g core2 duo. My rational was so I can use the built in isight for learning Jitter (collaborater already has one), and not have to carry my CRT to another event.
Though I am "living the dream" of learning this software, I only no enough about it to hijack useful threads and get in accidental flame-wars for my european brothers-from-other-mothers.
I really am looking forward to getting that baby. Some of you guys no how long I've been putting this off. Maybe quite as long as Pitchblack, but believe me, a long time!
Though I am "living the dream" of learning this software, I only no enough about it to hijack useful threads and get in accidental flame-wars for my european brothers-from-other-mothers.
I really am looking forward to getting that baby. Some of you guys no how long I've been putting this off. Maybe quite as long as Pitchblack, but believe me, a long time!
i Installed, MAX, after work 5 hours with MAX, i canconfirm its not possible make thsi with max.
Matematics are simple and exact, with max, c++ or any code language, when matematics say you can do it..........just you can do it.
Hoppe ableton make change under beta of this featire............really needed
Matematics are simple and exact, with max, c++ or any code language, when matematics say you can do it..........just you can do it.
Hoppe ableton make change under beta of this featire............really needed
clip stop= 0
clip start play = 126
clip playing = 127
* loop activated but not playing the loop region = 1
* loop playing the loop region = 2
loop disabled and track continue playing....ableton back to 127
THIS ITS NEEDED !! on this way.
For mantian compatibility with old way, can be in thsi way:
clip stop= 0
clip start play = 126
clip playing = 127
* loop activated but not playing the loop region = 2
* loop playing the loop region = 1
loop disabled and track continue playing....ableton back to 127
PLEASE !
clip start play = 126
clip playing = 127
* loop activated but not playing the loop region = 1
* loop playing the loop region = 2
loop disabled and track continue playing....ableton back to 127
THIS ITS NEEDED !! on this way.
For mantian compatibility with old way, can be in thsi way:
clip stop= 0
clip start play = 126
clip playing = 127
* loop activated but not playing the loop region = 2
* loop playing the loop region = 1
loop disabled and track continue playing....ableton back to 127
PLEASE !