Audio Spike On Rec/Render/Freeze Graindelay (Bug ?)

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kineticUk
Posts: 1531
Joined: Tue Jul 12, 2005 2:37 am

Audio Spike On Rec/Render/Freeze Graindelay (Bug ?)

Post by kineticUk » Sat Mar 17, 2007 8:58 pm

I keep getting massive nasty spikes when I use graindelay's on sounds.
Seems to happen after initialization (Eg Render to disk, or Straight after loading).
I have some clips saved that can be used to reproduce the problem.
I think its a bug.
Last edited by kineticUk on Tue Mar 20, 2007 1:47 pm, edited 1 time in total.
MacBook MacOS Live 9.7.1 Max for Live Push Logic

kineticUk
Posts: 1531
Joined: Tue Jul 12, 2005 2:37 am

Post by kineticUk » Mon Mar 19, 2007 10:47 am

You notice the spike at the beginning of rendered audio or when freezing the track which contains the effect.
Happens a lot here (I use the grain delay quite a bit though).
Hope someone can help,
Thanks.
MacBook MacOS Live 9.7.1 Max for Live Push Logic

kineticUk
Posts: 1531
Joined: Tue Jul 12, 2005 2:37 am

Post by kineticUk » Tue Mar 20, 2007 1:49 pm

Do I need to report direct to support ?
This should be easy to reproduce and I can do some testing (Make a patch which shows this bug).
I hope this can be looked at before 6.0.6 is released.
Thanks
MacBook MacOS Live 9.7.1 Max for Live Push Logic

Amaury
Posts: 5885
Joined: Mon Mar 20, 2006 6:59 pm
Location: Ableton Headquarters
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Post by Amaury » Tue Mar 20, 2007 2:36 pm

Hi,

Yes, please send a test set, preferably with one small sample, and a step by step precise way of reproducing, to [email protected], I'll have a look into it and report accordingly.

Regards,
Amaury
Ableton Product Team

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