padKontrol CC changes — light issue
following Machinates and Fat Elvis' nfo, i figured a way to max-patch the KPK.
it is far from really usable but you'll get a feeling for what is possible.
see discussion at http://www.thecovertoperators.org and get patch here: http://kpkproject.twoday.net/
cera
it is far from really usable but you'll get a feeling for what is possible.
see discussion at http://www.thecovertoperators.org and get patch here: http://kpkproject.twoday.net/
cera
I'm thinking of buying some new controller and padKontrol seems to be cool - but this light issue is a minus.
What about microKontrol??
Does the pads on microKontrol also behave like those in padKontrol??
I'm searching for a matrix of buttons, 4x4 with lights/leds status that will inform if the button is on or off.
What about microKontrol??
Does the pads on microKontrol also behave like those in padKontrol??
I'm searching for a matrix of buttons, 4x4 with lights/leds status that will inform if the button is on or off.
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chrysalis33rpm
- Posts: 1020
- Joined: Wed Aug 11, 2004 9:56 pm
- Location: San Francisco
Microkontrol plus a piece of software called LCXmu does it and more - works beautifully by putting the Mk in native mode and using mackie emulation :
http://www.opuslocus.com/
Pretty simple to get going.
http://www.opuslocus.com/
Pretty simple to get going.
For the mac
Big shout out to all the Live Lite 4
Line6 Toneport edition users out there,
keeping it real
4 tracks at a time.
Big shout out to all the Live Lite 4
Line6 Toneport edition users out there,
keeping it real
4 tracks at a time.
Hey looks like somebody solved the problem.. any word on a PC version?calliope wrote:For the mac
Big shout out to all the Live Lite 4
Line6 Toneport edition users out there,
keeping it real
4 tracks at a time.