Live audio quality?

Discuss music production with Ableton Live.
Johnisfaster
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Post by Johnisfaster » Sun Sep 02, 2007 11:50 pm

3phase wrote:i will buy a pc wortkstation in a while..i am currious if there is a difference..
i can imagine a mac problem... at least i see a mac related pattern in my personal surrounding when it comes to ableton live soundquality discussions..
you've got to be shitting me. if you won't tell us a process step by step that displays audio differences to other programs AND post the results for us to hear then there is no use talking to you.

how the hell would a mac sound worse than a pc?????? jesus christ man.
Last edited by Johnisfaster on Sun Sep 02, 2007 11:53 pm, edited 1 time in total.
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3phase
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Post by 3phase » Sun Sep 02, 2007 11:53 pm

Johnisfaster wrote:
3phase wrote:
Robert Henke wrote:i cannot stop, sorry:

3phase: how shall i take you serious, if you say you have a cinema speaker system with no crossovers ???????????

R.

again stupid polemiks

fullrange speakers from the 50´s are a perfect choice to do qualitativ listening..
they have a 110 db response are vers sensetiv you hear perfectly any change in the signal chain on these kind of speakers...

because its only one speaker there are no crossover phase canclations...

you hear things in records like the conductors stick that just disappear on normal 2way or 3 way systems...

actually you should know that vintage cinema speakers are high regarded in the jazz scene because of the detail they provide...
why don't you take a moment to explain exactly what you're doing step by step and then render the 2 audio examples so we can both hear what you're hearing? take some time out of your complaining to actually show us some real audio examples.
the real audio exampl was when you transfer a track from ableton to logic or protools to finish it there with the benefit of a better sound quality.
Many people did that... and i could do it and proove it but why?
its common sense allready in the pro scene ..ask who you want that is not working for ableton and they will tell you that they like the program but do the mixdown with nuendo, protools or logic...
Why?

anyway..the reading between the lines makes all further discussions obsolte..mr henke said there will be improovements in the next major update...

That confirms that there is someting to improove..

i guess i prooved my case just with that.
Last edited by 3phase on Sun Sep 02, 2007 11:59 pm, edited 1 time in total.
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Johnisfaster
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Post by Johnisfaster » Sun Sep 02, 2007 11:57 pm

3phase wrote:mr hanke said ther will be improovem,ents in the next major update...

That confirms that there is someting to improove..

i guess i prooved my case just with that.
he's talking about improvements with various warp modes algorhythms. all programs use complex time stretching algorhythms that can always be improved upon to give better results when stretching or pitching.

you just don't pay attention to what you're reading.
It was as if someone shook up a 6 foot can of blood soda and suddenly popped the top.

ilia
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Post by ilia » Mon Sep 03, 2007 12:11 am

Robert Henke wrote:
ilia wrote:re: warp techniques. Here's a suggestion to quell some of the complainers' worries: why not put an auto-bypass for complex mode when the song tempo=original tempo of the clip? I don't really see what the purpose is of hearing those artifacts this nominally highest quality mode at the original tempo.

this is already implemented, since live 4 or earlier. which is kind of ironic, given the statements of some folks here. the condition for it is: a) no automation of song tempo, b) original pitch, only one warpmaker in clip with tempo = songtempo.
in this case, warping is completly disabled. we tested this again and again.....

since Live 4....

R.
er, in complex mode? not true.
(and, afair, it didn't exist in Live 4).

Heinz Graaf
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Post by Heinz Graaf » Mon Sep 03, 2007 12:12 am

Johnisfaster wrote:
3phase wrote:mr hanke said ther will be improovem,ents in the next major update...

That confirms that there is someting to improove..

i guess i prooved my case just with that.
he's talking about improvements with various warp modes algorhythms. all programs use complex time stretching algorhythms that can always be improved upon to give better results when stretching or pitching.
.
No. He is not.

scorb
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Post by scorb » Mon Sep 03, 2007 12:13 am

I hope they improve the automation curves as mentioned in my previous post. you simply don't get those artifacts in logic or cubase (i don't have any experience with PT DP or Sonar).

Perhaps this is the ramp times Robert was talking about? i'm not that much of a techy! ;)

i'm sure that this is the biggest problem with audio quality in Live. I could live with it if Live spent longer to lessen it during rendering consolidating.

Before some of the more aggressive contributors to this thread start bitching at me, they might like to try making fast volume envelopes on say a 60hz sine wave (in audio) and listening thru cans. you will clearly hear "zipper" artifacts!

It's been an issue with Live as long as i can remember but I will concede I'm still using 6.0.5 until my current project is finished. Apologies if it's been addressed in the last couple of updates (though i doubt it hehe!)

rbro
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Post by rbro » Mon Sep 03, 2007 12:39 am

You gotta admit there's high entertainment value in this thread and 3phase sure knows how to push Henke's buttons......... :lol:

Ultimately I suspect we'll all learn why Ableton deliberately compromises the quality of Live's sound.......

Tone Deft
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Post by Tone Deft » Mon Sep 03, 2007 12:56 am

rbro wrote:You gotta admit there's high entertainment value in this thread and 3phase sure knows how to push Henke's buttons......... :lol:

Ultimately I suspect we'll all learn why Ableton deliberately compromises the quality of Live's sound.......
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3phase is being just responsive enough to want to touch base with him but just vague enough to keep the discussion from actually going anywhere. gotta respect him though, unlike the other ones with sound issues he's doesn't resort to name calling. it seems he's trying to get a point across, he just can't *prove* it, just can only hear it. everytime I use Live a purple frog appears in my studio, when I close Live, it's gone, what's up with that? Pro Tools doesn't have purple frogs.
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rbro
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Post by rbro » Mon Sep 03, 2007 12:58 am

Tone Deft wrote:everytime I use Live a purple frog appears in my studio, when I close Live, it's gone, what's up with that? Pro Tools doesn't have purple frogs.

Feature not a bug........ :lol:

scorb
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Post by scorb » Mon Sep 03, 2007 1:18 am

I guess no-one uses automation then! haha!

amazing that so many peolple are throwing rocks at each other about live's audio quality, blaming the audio engine, then the warp engine and yet no-one else has commented on the automation artifacts.

I guess you lot spend too much time on the forum to actually USE the program!

ilia
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Post by ilia » Mon Sep 03, 2007 1:30 am

to 3phase:

ok, I'm gonna try this.

I think most sane people will agree that as long we are talking about digital audio, same sequence of numbers sent to the same converters at the same sampling rate will produce the same sound (ok, during listening tests there will be changes in temperature, humidity, head position, and your hormonal balance, and you'll be a bit older during the second test, but it'd be pretty tough to hold Ableton accountable for that). So from here we can continue as follows:

1. you disagree with the above statement --> end of discussion

2. you agree --> then when you are hearing a difference in the way Live and another software are playing a particular file there must be some difference in what is being sent to your card's DA converters. You can then route the sound to your card's digital outs and record them digitally to another computer or DAT. This will bypass issues like rendering and platform/driver interaction and should give you the digital footprint of the output before it hits the converters. Compare these recordings (yes, phase cancellation).

a. If they are identical, then what you are hearing is purely psychological.

b. If they are different, then measure the relative volume of the residue. if it's below -130dB (compared to the original signal), than this might be the round-off error that Robert was talking about (although it shouldn't manifest itself when playing just one file). If you can hear that, you have very unusually sentisitive ears (or again, it's something psychological); this may or may not get fixed in the updates.

c. If the residue is significantly louder than that, then perhaps you stumbled upon something that Ableton need to take care of.

Doing these simple tests will likely convince most people on the board and push Ableton to do something about this if they show the difference. Otherwise it's mostly blowing hot air.

ilia
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Post by ilia » Mon Sep 03, 2007 1:34 am

scorb wrote:I guess no-one uses automation then! haha!

amazing that so many peolple are throwing rocks at each other about live's audio quality, blaming the audio engine, then the warp engine and yet no-one else has commented on the automation artifacts.

I guess you lot spend too much time on the forum to actually USE the program!
but if you have a very fast automation curve on a low frequency signal what you might be getting is frequency modulation (i.e. these may not be artifacts...). just a thought.

I generally use automation in Live to creatively fuck things up (and yeah, I mix in another DAW mostly for a number of reasons), so can't comment.

rbmonosylabik
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Post by rbmonosylabik » Mon Sep 03, 2007 1:53 am

promised not to post here anymore, but whatever

http://www.ableton.com/forum/viewtopic. ... highlight=
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mdb
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Post by mdb » Mon Sep 03, 2007 2:30 am

ilia wrote:to 3phase:

ok, I'm gonna try this.

I think most sane people will agree that as long we are talking about digital audio, same sequence of numbers sent to the same converters at the same sampling rate will produce the same sound (ok, during listening tests there will be changes in temperature, humidity, head position, and your hormonal balance, and you'll be a bit older during the second test, but it'd be pretty tough to hold Ableton accountable for that). So from here we can continue as follows:

1. you disagree with the above statement --> end of discussion

2. you agree --> then when you are hearing a difference in the way Live and another software are playing a particular file there must be some difference in what is being sent to your card's DA converters. You can then route the sound to your card's digital outs and record them digitally to another computer or DAT. This will bypass issues like rendering and platform/driver interaction and should give you the digital footprint of the output before it hits the converters. Compare these recordings (yes, phase cancellation).

a. If they are identical, then what you are hearing is purely psychological.

b. If they are different, then measure the relative volume of the residue. if it's below -130dB (compared to the original signal), than this might be the round-off error that Robert was talking about (although it shouldn't manifest itself when playing just one file). If you can hear that, you have very unusually sentisitive ears (or again, it's something psychological); this may or may not get fixed in the updates.

c. If the residue is significantly louder than that, then perhaps you stumbled upon something that Ableton need to take care of.

Doing these simple tests will likely convince most people on the board and push Ableton to do something about this if they show the difference. Otherwise it's mostly blowing hot air.

Well shit, then all my plugins should sound the same. Its all ones and zero's. Why didnt i think of that??? :roll:
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Tone Deft
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Post by Tone Deft » Mon Sep 03, 2007 2:48 am

PAGE 12!!



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In my life
Why do I smile
At people who I'd much rather kick in the eye?
-Moz

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