Developing plugins is a
lot of work. Enough work, in fact, that I seem to fill up 40 hours a week doing it.
Some advice then:
- Unless you already know how to program, you should stick to software environments such as synthedit, max/msp & pluggo, reaktor, etc. If you really want to create your own effects and instruments for making music, this is a much more time-effective solution.
- Such communities already exist; creating your own won't really go off the ground unless you have existing content/resources to offer people. I suggest checking out
KVR's developer forum and
urs heckman's site, for starters. For software-based (ie, non-programmed) stuff, most of these products have their own user forums.
- You won't find good developers or artists who work for free, so be prepared. Sorry, but that's just the way the world works.
- "Community driven" is really a euphemism for "I wish someone else would do this for me". Successful communities are created
as a consequence of someone taking the lead and developing a successful idea or product, not by a bunch of people wishing for the existence of such a thing.
Good luck.
