What happens to be the bug?
If you disable the "R" button on a Simpler the sample will not be cut off once a new note is played, but it can fade out its full release time as long as the set number of voices is not reached. But putting/deleting any plugin onto other tracks/pads (if you use a Drum Rack) or by putting an effect on the same track as the Simpler the sound of this release gets filtered randomly but may return to the original sound after a random length of time. By enabling/re-disabling R or changing the number of voices the sound will immediatly return to its original state.
You can test this your own:
- Drag the "Mallets" preset named "Pling" onto a Midi track.
- Create a Midi clip and draw a single note on C3, shorten the loop length of that clip to only play that single note in a loop. And start the clip.
- Go to the Simpler settings, turn Release all the way up to 60s and disable the R button. You will hear a short modulation which after a few seconds settles into a new sound. (To make that more synthish put a Saturator with Sinus Fold type and enabled Color behind that. By mingling with the settings of the Simpler and Saturator you can produce great ear-deafening noise!
- Now put any other plugin on another track and see how the sound of the Simpler track starts to modulate. After something between 5 and 60 seconds it will somewhat return to its original state (though I think it remains slightly altered).
- Delete the track again to modulate it again.
- Change the number of voices or enable/re-disable the R button on the original Simpler to return to the original sound.
PS: Geez, I got some synthish and some very screaming noise out of Simpler, there so many nice knobs to turn to completely alter the sound.