I'd say that the set of rules would then look quite complicated: if the note a chain takes has to depend on how a rack is created, we'll face, that's my immediate feeling, situations that are no-go. Simple rules make it also easier to remember them.forge wrote:but I'm not saying it should be set to all - I'm saying it should have the same note as the pad that the drum rack was created onAmaury wrote:Hi Forge,
I was only talking about the very last problem you mentioned: if you drag a sample, to any drum rack's chain list, it will never set the chain to "ALL", ever, regardless how the Rack has been created.
Regards,
Amaury
if you create a nested drum rack using a pad then the most likely reason you are doing it is so you can layer some drum sounds together
so why do any chains added to the chain list view in that rack now start taking the next available pads? there is no pad view in the nested drum rack so it is quite possible to drag to the chain list
I see what you're saying that the intention is just that you will hold ALT and drag to the pad - but I think there are definitely times when you are likely to use the chain list
more to the point it's just neater if the behaviour is still as you would expect
it seems as it is just as if once the PAD view idea was born then the chain list version of drum racks was not finished and these little things are just not working properly
The simple rule is that creating a chain by dragging a sample creates a new unique mapping if possible. There is an interface to layer sounds, and to avoid dealing with the chain list, and that is the pads.
I understand the immediate confusion, but, now, with some perspective, doesn't it seem to you an easy way to work?
Regards,
Amaury