ableton onboards effects, whats your opinion
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noisetonepause
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The trouble with EQ3 is its supposed to be a useful DJ mixer type EQ/filter, but it isnt quite either - as sweepable filter it just doesnt have the sweep range, as an EQ just dont like its character - much prefer to make my own DJ EQs in a rack with the EQ8 which when you combined and sweep bands over each other with moderate to high end can yield quite a characterful and yet very controlled (ie not too peaky) sweep.
As for the new compressor with sidechain... Ill probably never get around to giving it a chance - I use a fabfilter pro-c which I quite like the sound of and it has a lovely GUI on it, or I use my dbx 1066 hardware compresor. As for sidechaining - well it just isnt the way I have ever done it - either in hardware or software - Ive allways done it by making a submix on a send bus and sending that to the key - even when using hardware mixers.
So to me there really isnt any difference in the usefulness of it - I have no doubt its a very flexible compressor even if its optio mode didnt exactly scream opto-coupled compressor at me..
As for the new compressor with sidechain... Ill probably never get around to giving it a chance - I use a fabfilter pro-c which I quite like the sound of and it has a lovely GUI on it, or I use my dbx 1066 hardware compresor. As for sidechaining - well it just isnt the way I have ever done it - either in hardware or software - Ive allways done it by making a submix on a send bus and sending that to the key - even when using hardware mixers.
So to me there really isnt any difference in the usefulness of it - I have no doubt its a very flexible compressor even if its optio mode didnt exactly scream opto-coupled compressor at me..
Nothing to see here - move along!
I would rate them good.
However there is room for improvement.
Would it have been so difficult to add the compressor section to the rest of the effects as they did with the gate and the auto filter?
How about an reverse reverb effect?I know it would probably be cpu hungry but it would be very useful.
A more detailed eq section in the ping pong would be nice too.Maybe include filter/res options.
Thats just what i can think of off the top of my head.Im sure there's more.
However there is room for improvement.
Would it have been so difficult to add the compressor section to the rest of the effects as they did with the gate and the auto filter?
How about an reverse reverb effect?I know it would probably be cpu hungry but it would be very useful.
A more detailed eq section in the ping pong would be nice too.Maybe include filter/res options.
Thats just what i can think of off the top of my head.Im sure there's more.
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noisetonepause
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- Joined: Sat Dec 28, 2002 3:38 pm
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You mean gated reverb (a la Logic EnVerb), or a time machine?thetater wrote:How about an reverse reverb effect?I know it would probably be cpu hungry but it would be very useful.
Suit #1: I mean, have you got any insight as to why a bright boy like this would jeopardize the lives of millions?
Suit #2: No, sir, he says he does this sort of thing for fun.
Suit #2: No, sir, he says he does this sort of thing for fun.
no i mean somthing where the reverb comes in before the hit itself.typical use would be the reverb starting quietly,getting louder building up to a drum hit,typically a crash.noisetonepause wrote:You mean gated reverb (a la Logic EnVerb), or a time machine?thetater wrote:How about an reverse reverb effect?I know it would probably be cpu hungry but it would be very useful.
ie, a time machine. Because how else would the reverb know what's coming next?thetater wrote:no i mean somthing where the reverb comes in before the hit itself.typical use would be the reverb starting quietly,getting louder building up to a drum hit,typically a crash.noisetonepause wrote:You mean gated reverb (a la Logic EnVerb), or a time machine?thetater wrote:How about an reverse reverb effect?I know it would probably be cpu hungry but it would be very useful.
thats why i said it would be cpu intensive.use your imagination!!!!!SMonk wrote:ie, a time machine. Because how else would the reverb know what's coming next?thetater wrote:no i mean somthing where the reverb comes in before the hit itself.typical use would be the reverb starting quietly,getting louder building up to a drum hit,typically a crash.noisetonepause wrote: You mean gated reverb (a la Logic EnVerb), or a time machine?
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noisetonepause
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there's no way to do this without delaying the hit by the length of the reversed tail that you want. No way at all. Your mobile can't do it, your desktop can't do it, a Cray-1 couldn't do it, the TOP 500 put together couldn't do it. Seriously. Use your brain..thetater wrote:thats why i said it would be cpu intensive.use your imagination!!!!!SMonk wrote:ie, a time machine. Because how else would the reverb know what's coming next?thetater wrote: no i mean somthing where the reverb comes in before the hit itself.typical use would be the reverb starting quietly,getting louder building up to a drum hit,typically a crash.
Suit #1: I mean, have you got any insight as to why a bright boy like this would jeopardize the lives of millions?
Suit #2: No, sir, he says he does this sort of thing for fun.
Suit #2: No, sir, he says he does this sort of thing for fun.
the effect could automatically flatten/bounce down the hit to audio!there i used my brain like you asked!noisetonepause wrote:there's no way to do this without delaying the hit by the length of the reversed tail that you want. No way at all. Your mobile can't do it, your desktop can't do it, a Cray-1 couldn't do it, the TOP 500 put together couldn't do it. Seriously. Use your brain..thetater wrote:thats why i said it would be cpu intensive.use your imagination!!!!!SMonk wrote: ie, a time machine. Because how else would the reverb know what's coming next?
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noisetonepause
- Posts: 4938
- Joined: Sat Dec 28, 2002 3:38 pm
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Again, there's quite obviously no way to do this in real time. All Live's effects work in real time - that's why Beat Repeat can't pitch up, for instance!thetater wrote:by the way i do hope ye know that the effect can be achieved as follows:
1)Drop crash hit onto track
2)Reverse it
3)Add reverb
4)Freeze/flatten track
5)Reverse it again
What i meant was an effect that when dropped onto the hit would do all this automatically.
Discussion over!
Do you want offline effects added to Live? (ie. right click clip, select "Add Reverse Reverb" from contextual menu) Or do you want some sort of scripting to do this sort of thing automagically? Both are things I do and don't agree with (they'd be cool, but involve quite fundamental changes to the way the programme works).
Suit #1: I mean, have you got any insight as to why a bright boy like this would jeopardize the lives of millions?
Suit #2: No, sir, he says he does this sort of thing for fun.
Suit #2: No, sir, he says he does this sort of thing for fun.
loads of Reverb units have reverse reverb - obviously it doesnt work on the first one - it's still a cool effect thoughnoisetonepause wrote:Again, there's quite obviously no way to do this in real time. All Live's effects work in real time - that's why Beat Repeat can't pitch up, for instance!thetater wrote:by the way i do hope ye know that the effect can be achieved as follows:
1)Drop crash hit onto track
2)Reverse it
3)Add reverb
4)Freeze/flatten track
5)Reverse it again
What i meant was an effect that when dropped onto the hit would do all this automatically.
Discussion over!
Do you want offline effects added to Live? (ie. right click clip, select "Add Reverse Reverb" from contextual menu) Or do you want some sort of scripting to do this sort of thing automagically? Both are things I do and don't agree with (they'd be cool, but involve quite fundamental changes to the way the programme works).
i cant see there ever being an offline version in Live though, but I wouldnt say no to the other one