DX7 Factory Banks for Operator?

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micah frank
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DX7 Factory Banks for Operator?

Post by micah frank » Thu Apr 02, 2009 11:00 pm

Hi All,

Just curious if anyone knows of any factory DX7 banks for Operator floating around out there. I'm asking because it's something I've been wanting to do for a while but never got around to. But if someone already did it then I guess it would be pointless.

thnx,

micah

Poster
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Re: DX7 Factory Banks for Operator?

Post by Poster » Thu Apr 02, 2009 11:21 pm

that is impossible since Operator only has 4 operators, the DX7 has 6 operators..

leedsquietman
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Re: DX7 Factory Banks for Operator?

Post by leedsquietman » Thu Apr 02, 2009 11:22 pm

RACK 2 operators together ???
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Re: DX7 Factory Banks for Operator?

Post by Poster » Thu Apr 02, 2009 11:26 pm

leedsquietman wrote:RACK 2 operators together ???
not the same since the operators cannot modulate each other from one instance of Operator to another..

micah frank
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Re: DX7 Factory Banks for Operator?

Post by micah frank » Thu Apr 02, 2009 11:27 pm

Poster wrote:that is impossible since Operator only has 4 operators, the DX7 has 6 operators..
Good point. I'm not very good with numbers above 5
leedsquietman wrote:RACK 2 operators together ???
Whether that will work or not depends on the algorithm

Might be able to come close though, assuming many of the DX7 factory patches either a) don't employ all 6 operators and b) some of these voices are run in parallel, in which case you could use 2 Operators racked.
Last edited by micah frank on Thu Apr 02, 2009 11:58 pm, edited 1 time in total.

hoffman2k
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Re: DX7 Factory Banks for Operator?

Post by hoffman2k » Thu Apr 02, 2009 11:38 pm

The trick here would be to convince Robert to terrorize Matthias Mayrock until we can send signals from one Operator to another. Operator 3?
Oscillator E: the output signal of the carrier(s) of any chosen Operator.
Given a few extra algorithms, we could reconstruct any FM sound and have infinite Operators to do so.

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Re: DX7 Factory Banks for Operator?

Post by 3phase » Thu Apr 02, 2009 11:43 pm

it wouldnt work even with 6 operators because envelope characteristics and lfo is too different from the dx 7...
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Re: DX7 Factory Banks for Operator?

Post by Poster » Thu Apr 02, 2009 11:46 pm

3phase wrote:it wouldnt work even with 6 operators because envelope characteristics and lfo is too different from the dx 7...
good point.. didn't the DX7 have multiple breakpoint envelopes? or was that in FM7?

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Re: DX7 Factory Banks for Operator?

Post by micah frank » Thu Apr 02, 2009 11:50 pm

hoffman2k wrote:The trick here would be to convince Robert to terrorize Matthias Mayrock until we can send signals from one Operator to another. Operator 3?
Oscillator E: the output signal of the carrier(s) of any chosen Operator.
Given a few extra algorithms, we could reconstruct any FM sound and have infinite Operators to do so.
Brilliant.
3phase wrote:it wouldnt work even with 6 operators because envelope characteristics and lfo is too different from the dx 7...
I guess the key word here would be "modeling". I mean, how many Live users want their Al Jarreau presets?

micah frank
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Re: DX7 Factory Banks for Operator?

Post by micah frank » Thu Apr 02, 2009 11:52 pm

Poster wrote:
3phase wrote:it wouldnt work even with 6 operators because envelope characteristics and lfo is too different from the dx 7...
good point.. didn't the DX7 have multiple breakpoint envelopes? or was that in FM7?
I think that was FM7.

micah frank
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Re: DX7 Factory Banks for Operator?

Post by micah frank » Thu Apr 02, 2009 11:54 pm

just browsing through some dx7 patches. good news is that many of them don't employ more that 3 x 1 in series. But still.. many of them do.

sunrahrahrah
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Re: DX7 Factory Banks for Operator?

Post by sunrahrahrah » Fri Apr 03, 2009 12:08 am

you should do it anyway, but it definitely doesn't sound the same. I've tried to port patches over, even with the layering of two operators, and its always a different sound.

madhattared
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Re: DX7 Factory Banks for Operator?

Post by madhattared » Fri Apr 03, 2009 12:21 am

+1
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micah frank
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Re: DX7 Factory Banks for Operator?

Post by micah frank » Fri Apr 03, 2009 12:24 am

sunrahrahrah wrote:you should do it anyway, but it definitely doesn't sound the same. I've tried to port patches over, even with the layering of two operators, and its always a different sound.

Yeah, I can imagine. I'll try a few and see where it goes. If anything we'll have Operator versions of DX7 sounds.

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Re: DX7 Factory Banks for Operator?

Post by djsynchro » Fri Apr 03, 2009 12:35 am

FWIW I have the best Yamaha four op synth here (DX11) and Operator kicks its ass royally.

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