How do I get a very low (ground shaking) sub Kick

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IceDrag0n76
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How do I get a very low (ground shaking) sub Kick

Post by IceDrag0n76 » Wed Apr 01, 2009 8:34 pm

How do I get a very low (ground shaking) sub Kick using Albeton 7, using the drum instruments and effects.

adhmzaiusz
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Re: How do I get a very low (ground shaking) sub Kick

Post by adhmzaiusz » Thu Apr 02, 2009 2:47 am

IceDrag0n76 wrote:How do I get a very low (ground shaking) sub Kick using Albeton 7, using the drum instruments and effects.
Find the resonant frequency of the earth, and then tune your kick to it. Some decent speakers might help too.
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solacerodgers
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Re: How do I get a very low (ground shaking) sub Kick

Post by solacerodgers » Thu Apr 02, 2009 4:12 am

Layer a pure sine wav under the kick if you need the "BOOM" of a drop kick. You will need decent speakers as was stated to hear these lower tones and be able to produce one you can use. Most audio editors and plenty of free programs can produce sine wavs for multiple purposes but you can make a short one and layer it under a nice kick already. I havent done this in awhile as I dont do much synth work but one around 40hz ( lowest level of human hearing ) should be more than enough of that drop your looking for. Its a pure tone so eq and drop a nice kick on it filter then fade to get that "drop" sound.
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Tone Deft
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Re: How do I get a very low (ground shaking) sub Kick

Post by Tone Deft » Thu Apr 02, 2009 4:15 am

what are your monitors? they might no be able to produce such a sound. no offense, but sub bass like that requires decent monitors.
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markoos
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Re: How do I get a very low (ground shaking) sub Kick

Post by markoos » Fri Apr 03, 2009 9:11 am

solacerodgers wrote:... 40hz ( lowest level of human hearing )


20 Hz, actually :wink:

Icey, when you start to work with really low frequencies you really need to mix in an environment which has excellent acoustic treatment - specifically, plenty of accurate bass treatment. The problem is that mixing without the right treatment in a spare room or bedroom means that your mixes will be 'coloured' by the dimensions of the room. Some of these dimensions relate very secifically to the bass frequencies of the audio spectrum - frequencies have a clearly defined waveLENGTH, and the LENGTH of your room (or width) are the same as, or multiples of, those bass wavelengths.

Bass frequencies have lots of energy, so chucking a load of egg cartons up on the walls will only affect high frequencies - say over 15kHz. If you want to get into low frequencies or subsonics you have to start looking at (as already mentioned) integrating a sub into a bass treated room, or use treatment and monitors which go low enough anyway (I've got a fairly basic monitoring set up - a pair of KRK RP8s which go down to 45Hz).

As already mentioned, start with a very good kick - deep and punchy, then layer it with another which is mainly sub, and maybe hi pass another so you can have a nice clicky attack if you like that sort of thing. Use Phasetone (free) on easch to dial in the right phase relationship between them. And/or look at maybe delaying or advancing them instead, in relation to each other, by milliseconds.

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diskowipe
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Re: How do I get a very low (ground shaking) sub Kick

Post by diskowipe » Fri Apr 03, 2009 2:25 pm

you can do it with a single sine in operator...

turn pitch envelope to 100%... lower the sustain (of the pitch envelope) and play with the initial peak control and attack until you get the click you want... the envelope on the sine itself should have no sustain as you will be able to control the length via the decay control. just play around with the pitch envelope and you can get massive kicks for techno, minimal stuff with just a simple sine

after that throw a saturator on there and use the waveshaper control to give it some form and character

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Re: How do I get a very low (ground shaking) sub Kick

Post by Sage » Fri Apr 03, 2009 3:12 pm

IceDrag0n76 wrote:How do I get a very low (ground shaking) sub Kick using Albeton 7, using the drum instruments and effects.
Try an 808 emulation and fiddle with the kick settings.

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Re: How do I get a very low (ground shaking) sub Kick

Post by michaellpenman » Fri Apr 03, 2009 4:52 pm

Humans can actually hear down to 16hz, you know when you feel the bass. What happens is that the sound vibrations enter your body which shakes your bones and is sent up to your brain by nerve impulses.... feell HEAR/FEEL i guess.
Anyway enough bsing...
To get a low bass i would use operator
-take a sine wave.
-when work with drum or percussion sounds set it to a set pitch
-then set the freq around 40hz-52hz
-now depending on the length of the boom go to your amp release section and play with that. But on this note once this kick is made i would duplicate the kick into a couple of other drum rack slots and change the decay. Have one big boom kick and have two tighter kick... but when you do this make sure to go into the i/o set up of the drum rack and make a choke on each of them. (this is kind of like a mono retrig on a synth).

-now go to the pitch modulation section.
-set an small- medium amount of pitch amt.
-go to the pitch env and play with the ADSR. This will create that dooooooooon sound.
- its also nice to play with the time on the operator.
-Also as a side not i would add a 707 kick on top to add some nice click(have the decay tight). Because ok you have your huge sub kick that you hear in th club etc... but when you listen to small speaker or hifi speaker you can't hear the kick. So when layering the top you will always have a kick in any speaker.

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COSM
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Re: How do I get a very low (ground shaking) sub Kick

Post by COSM » Sun Apr 05, 2009 1:04 pm

Find a tune that you like the kick of.

Sample the kick from the intro or outro.

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