Artillery2 KILLS LIVE DEAD

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sparklepuff
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Artillery2 KILLS LIVE DEAD

Post by sparklepuff » Fri Feb 06, 2009 1:40 am

Tested on both my Mac Pro and laptop. Simply drop Artillery2 onto a track, and down she goes.



edit: though I can load it inside Kore and it works fine. Just can't be in there on it's own track.
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jab
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Post by jab » Fri Feb 06, 2009 3:23 pm

Hi sparklepuff,

dragging Artillery 2 (AU or VST) into an empty
set works for me. Are there any other aspects
of your set that could invoke the crash?

cheers,
Jan

sparklepuff
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Post by sparklepuff » Fri Feb 06, 2009 3:39 pm

Hmm, interesting, I'm starting with a completely empty set, nothing else in it. Tried it on both of my computers.

It is only happening with the AU, the VST is working fine.

But really, with the AU version, I am doing nothing other than instantiating it. Live crashes immediately. Completely empty set, on both of my computers.
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bencodec
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Post by bencodec » Fri Feb 06, 2009 6:07 pm

kills live for me to. open new set, drag artillery AU on to a track. save set, quit live. relaunch set and live crashes on startup.
Macbook Pro unibody 2.2 Ghz Quad i7, 16GB RAM, 512MB graphics, 500 GB SSD, 500 GB HD, Mac OS 10.8
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beatpoet
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Post by beatpoet » Sat Feb 07, 2009 2:09 am

sparklepuff wrote:Mac Pro 2.8GHz 8 core | 10 gigs RAM
Sweet 8)

Oh to have that much power.

sparklepuff
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Post by sparklepuff » Sat Feb 07, 2009 6:39 pm

These seems to be fixed in b7, the AU is working fine so far. That's a lot further than I got in b6.
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bencodec
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Post by bencodec » Sat Feb 07, 2009 6:51 pm

yeah fixed here in beta 7
Macbook Pro unibody 2.2 Ghz Quad i7, 16GB RAM, 512MB graphics, 500 GB SSD, 500 GB HD, Mac OS 10.8
http://www.bangbang-nyc.com

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