Feel like testing your ears?

Discuss music production with Ableton Live.
gibson_ewok
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Feel like testing your ears?

Post by gibson_ewok » Thu Sep 30, 2010 9:32 am

Hi guys,

I am now running a poll on my website.
Basically (if you wish) it requires you to go to http://mrbillstunes.com/ listen to the 2 files and tell me which one you think sounds better.
Much appreciation for anyone who participates. It's completely anonymous also.
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gibson_ewok
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Re: Feel like testing your ears?

Post by gibson_ewok » Fri Oct 01, 2010 1:01 am

Nope ;)
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TroyP
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Re: Feel like testing your ears?

Post by TroyP » Fri Oct 01, 2010 1:10 am

I tried, but got a message about needing a codec, which I think is odd, since I'm using a Windoze machine and it's a .wav file.

gibson_ewok
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Re: Feel like testing your ears?

Post by gibson_ewok » Fri Oct 01, 2010 1:15 am

Hm, yeah that's strange, you should be able to DL the files man and check them out that way.
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leedsquietman
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Re: Feel like testing your ears?

Post by leedsquietman » Fri Oct 01, 2010 1:49 am

If you're using Windows Media Player it can be a bit picky about 24 bit files.

I recommend you download the free open source VLC player if you're playing it back in windows.

I have set my win preferences to open any audio files in Soundforge, so had no problems listening.
You could also open it in Live or another DAW and listen.
http://soundcloud.com/umbriel-rising http://www.myspace.com/leedsquietmandemos Live 7.0.18 SUITE, Cubase 5.5.2], Soundforge 9, Dell XPS M1530, 2.2 Ghz C2D, 4GB, Vista Ult SP2, legit plugins a plenty, Alesis IO14.

nathannn
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Re: Feel like testing your ears?

Post by nathannn » Fri Oct 01, 2010 2:59 am

both sound the same here
The Push / Novation Launch Pad / Novation Launch Pad Pro / Novation Launch Key
/ Launch Control XL / Machine MkII / Machine Studio / BeatStep / Livid OhmRGB / Livid Code V2 / Apc 40 MKII

no computers or synths

20 Copies of Ableton Live Lite.

TroyP
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Re: Feel like testing your ears?

Post by TroyP » Fri Oct 01, 2010 3:10 am

Thanks Leeds... am trying Live here in a minute. Was at work on a locked down machine the first try.

UncleAge
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Re: Feel like testing your ears?

Post by UncleAge » Fri Oct 01, 2010 3:29 am

leedsquietman wrote:I recommend you download the free open source VLC player if you're playing it back in windows.
I'm on a Mac and I still use VLC. Been a big fan for a long time.

gibson_ewok
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Re: Feel like testing your ears?

Post by gibson_ewok » Thu Jan 06, 2011 9:52 am

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snakedogman
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Re: Feel like testing your ears?

Post by snakedogman » Thu Jan 06, 2011 10:10 am

ok, I'm intrigued by your conclusion though.
First you say that "These files phase out completely when played together, meaning there isn’t any difference in them at all that the DAW can pick up."

but then you go on to say that because "35.5% of people believe that realtime rendering sounds better and 24.4% of people like offline rendering better" (despite the fact that you've just proven that there isn't any difference whatsoever) it's "probably safe to say that your better off rendering your stuff in realtime".

It would seem to me that the result of who likes what better will be completely random every time you repeat the test if the files are actually mathematically the same. The only conlusions you can make from the result of this test are "it doesn't matter whether you render realtime or bounce, because the result will be virtually (and measurably!) identical" and "60% of people think they hear something that's not actually there" And maybe "you can't always trust your ears" ;)

gibson_ewok
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Re: Feel like testing your ears?

Post by gibson_ewok » Thu Jan 06, 2011 10:54 am

Yeah, well you can make that conclusion once you conduct the test over and over again ;).

For now, the results show that out of the 60% of people that did think they could hear a difference, that realtime rendering sounded better. You can assume whatever you want, but until you actually conduct research to substantiate your theory you can't really be sure. Even if there is no phase differences to the files, people still think they are hearing one to sound better to the other. I don't know why, maybe it's a subconscious thing? But the statistics showed that people thought they could hear a difference. In addition to this, people included comments saying what they believed to hear in differences, and they also provided what speakers they listened to these examples through. There was a fairly common statement made on the realtime rendering saying it sounded "wider" and "less constrained".

In any case, I think realtime sounds better so I'll continue to render my music this way :) I trust my ears.
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Khazul
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Re: Feel like testing your ears?

Post by Khazul » Thu Jan 06, 2011 11:41 am

You would need to randomise the order of playing of the files for such a test to possibly be meaninful.

60% probably isnt significant - how many responses?
Nothing to see here - move along!

gibson_ewok
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Re: Feel like testing your ears?

Post by gibson_ewok » Thu Jan 06, 2011 11:58 am

90 results.
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snakedogman
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Re: Feel like testing your ears?

Post by snakedogman » Thu Jan 06, 2011 2:27 pm

gibson_ewok wrote:Yeah, well you can make that conclusion once you conduct the test over and over again ;).

For now, the results show that out of the 60% of people that did think they could hear a difference, that realtime rendering sounded better. You can assume whatever you want, but until you actually conduct research to substantiate your theory you can't really be sure. Even if there is no phase differences to the files, people still think they are hearing one to sound better to the other. I don't know why, maybe it's a subconscious thing? But the statistics showed that people thought they could hear a difference. In addition to this, people included comments saying what they believed to hear in differences, and they also provided what speakers they listened to these examples through. There was a fairly common statement made on the realtime rendering saying it sounded "wider" and "less constrained".
I'm not a scientist but I'm pretty sure the reason why some people think they hear a difference is because because of the way the experiment is presented, they expect to hear a difference. By way of your explanation of the experiment ("tell me which one you think sounds better") you're already planting it in people's minds that there must be a difference. And while your single measurement of phase alignment may not be scientifically sufficient to draw any hard conclusions, it still pretty much qualifies all the statements of people who claimed one sound was "wider" or "less constrained" to be, well... bogus ;)

tylenol
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Re: Feel like testing your ears?

Post by tylenol » Thu Jan 06, 2011 6:36 pm

gibson_ewok wrote:For now, the results show that out of the 60% of people that did think they could hear a difference, that realtime rendering sounded better. You can assume whatever you want, but until you actually conduct research to substantiate your theory you can't really be sure.
You need to google counterbalancing, significance testing, and type I errors.

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