sounds like something that could be easily achieve in max, but i figured the routing from audio to midi in ableton would make it more challenging. any ideas on where to start?
thanks
cool. thanks for the hintbulo wrote:No, the best solution is to implement a sampler into the audio effect.
If you're not taking SellUser's patch as a starting point, you should go to search for an external called bonk~ , it's especially designed for percussive sounds detection .