Post
by trevox » Mon Aug 19, 2013 11:28 pm
Huge reverbs, maybe with a longish delay going into it. Send various instruments/sounds into your effect chains (with a big enough reverb wash, you could send in a death metal track and it will sound ambient - albeit a bit dark!). Constantly adjusting what is being affected by small amounts over a long period of time will give you the type of movement you are looking for - the effect of something changing without you realising it. The trick is subtlety - no sudden movements.
I'd suggest starting with something uncomplicated - maybe 4 tracks playing guitars, piano, banjos - whatever. Sometimes sending random unquantised tunes in actually creates more movement as it will be less predictable - as long as it is all in tune (or not if that is what you are looking for). Set up an effect chain with a huge reverb and other effects to taste (for now, try to have the reverb as the last effect in the chain - you can play around with that later) and start gradually sending the 4 tracks into the effect chain. Over time, you'll begin to learn what type of audio sent into the chain - and what effects - will give you your desired drone/wash/pad sound. It's all about experimenting.
Spectral processing is another way to get some interesting ambientness - there is a free set of spectral processing plugins created by Michael Norris which can yield some really nice ambient sounds - again, the more subtle the better. While I think these plugins are great, I think they need to be used sparingly as I find that overuse can detract from their value and things can get to sound a bit samey.
Obviously, there is a lot more to Rhian Sheehan's music than this and there are other methods you could use, but hope these simple tips help you get started.