Buttons vs pads

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sporkles
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Buttons vs pads

Post by sporkles » Fri Jun 12, 2015 12:52 pm

This may have been brought up before, and I've thought about bringing it up for a long time, but ever since I first laid my hands on Push, I've been wondering why the designers decided to make a tactile distinction between the pad grid and the surrounding buttons. Personally, I think Push would be even more user-friendly if you could just tap on a button rather than having to press it.

Am I the only one who finds the buttons a small peeve?

TomViolenz
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Re: Buttons vs pads

Post by TomViolenz » Fri Jun 12, 2015 1:33 pm

yes the buttons suck in almost every regard. Too hard to press, too hard to read, too specific in their naming, so that they can't be used well in other circumstances, (like PXT)

I'm not sure though if they would need to be pads though. I'd just want better buttons.

tedlogan
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Re: Buttons vs pads

Post by tedlogan » Fri Jun 12, 2015 1:49 pm

Yes, I too would have preferred just tapping instead of having to press quite firmly. Not a big deal and I'm used to it, but they should take note for MK2.

mr.ergonomic
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Re: Buttons vs pads

Post by mr.ergonomic » Fri Jun 12, 2015 4:28 pm

true. I find them also too hard to press.

edit: I find this really a pity on keys like shift, select, rec.
I find pressing them on the side easier (so not in the mid centred). But it feels very "wobbly". Not a nice feeling. Is the the same for you? Hope it's not degrading the buttons?! :oops:

edit2: I think it's also more annoying when you use push as a controller for editing. When I play "live" with it I'm almost forgetting about these things. But when I just use the controller to start/stop (while I'm editing) is more obvious.

tedlogan
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Re: Buttons vs pads

Post by tedlogan » Fri Jun 12, 2015 8:56 pm

mr.ergonomic wrote:true. I find them also too hard to press.

edit: I find this really a pity on keys like shift, select, rec.
I find pressing them on the side easier (so not in the mid centred). But it feels very "wobbly". Not a nice feeling. Is the the same for you? Hope it's not degrading the buttons?! :oops:
Yes, it is wobbly which is not ideal, but I live with it. I tend to press them dead centre, but with determination, force, and a small dose of can-do. Select and Shift especially needed to be tap and not press, yes.
edit2: I think it's also more annoying when you use push as a controller for editing. When I play "live" with it I'm almost forgetting about these things. But when I just use the controller to start/stop (while I'm editing) is more obvious.
Yes this seems to be true here too.

I will take this moment to add that I haven't touched Live nor Push in about 9 days (I was away from home), which is highly abnormal for me, being a daily abuser. I just fired Live up again without Push - it was a sickening experience with much frustration, but I had to know once again how the past felt.

I then turned on Push, and immediately remembered why I love it. Try general operating of Live without it for an hour or so - it sucks, although this is besides the point of this thread. Apologies.

sporkles
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Re: Buttons vs pads

Post by sporkles » Sat Jun 13, 2015 10:38 am

I'd be very interested to hear the reason why they made this decision. I guess if you're standing while operating Push, the buttons are easier to press, but I don't think that's really any good argument; if they really wanted to separate the pads from the buttons, they should have used the type of buttons that NI have on their X1 controller: clear click when you press them, but soooo much less force required.

mr.ergonomic
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Re: Buttons vs pads

Post by mr.ergonomic » Sat Jun 13, 2015 3:06 pm

tedlogan wrote:
I will take this moment to add that I haven't touched Live nor Push in about 9 days (I was away from home), which is highly abnormal for me, being a daily abuser. I just fired Live up again without Push - it was a sickening experience with much frustration, but I had to know once again how the past felt.

I then turned on Push, and immediately remembered why I love it. Try general operating of Live without it for an hour or so - it sucks, although this is besides the point of this thread. Apologies.
Yes, also true for me. I have it only some days and can't already think about using live without it. Best part for me are the touch sensitive knobs with a display. really comfortable and useful. I remember all my manually midi mapping in the past...

But the buttons are really my biggest negative point so far, even when it's way less a problem with time.

mr.ergonomic
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Re: Buttons vs pads

Post by mr.ergonomic » Sat Jun 13, 2015 3:09 pm

sporkles wrote:I'd be very interested to hear the reason why they made this decision. I guess if you're standing while operating Push, the buttons are easier to press, but I don't think that's really any good argument; if they really wanted to separate the pads from the buttons, they should have used the type of buttons that NI have on their X1 controller: clear click when you press them, but soooo much less force required.
I guess that could be and maybe to prevent accidents? I also don't think that they made it just by chance in such a premium product. It's build very well otherwise.

TomViolenz
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Re: Buttons vs pads

Post by TomViolenz » Sat Jun 13, 2015 5:46 pm

mr.ergonomic wrote:
sporkles wrote:I'd be very interested to hear the reason why they made this decision. I guess if you're standing while operating Push, the buttons are easier to press, but I don't think that's really any good argument; if they really wanted to separate the pads from the buttons, they should have used the type of buttons that NI have on their X1 controller: clear click when you press them, but soooo much less force required.
I also don't think that they made it just by chance in such a premium product. It's build very well otherwise.
well they look kinda nice I guess (unless you need to read what they say)

mr.ergonomic
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Re: Buttons vs pads

Post by mr.ergonomic » Sun Jun 14, 2015 11:05 pm

After using push another day I'm afraid to say that the bad feeling buttons seems to really affect my satisfaction with this product. It's not so bad that I would return it, but not far away from that point. Otherwise I really love Push!

Also the feeling from button to button is a bit different. For example...Pressing start in the center is less "wobbling" than pressing record in the center. Pressing the record button direct in the middle is very difficult and provides not a nice feeling.

My workaround is pressing the record button really close at the lower left or right corner. Seems to work better. Hope that this does not affect the durability in a bad way.

I would wish that's my Push is just a faulty unit, but I guess it's normal and just how it's build. May be a question to elder Push users, is this a common concern with the bad button feeling?

tedlogan
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Re: Buttons vs pads

Post by tedlogan » Sun Jun 14, 2015 11:24 pm

mr.ergonomic wrote:is this a common concern with the bad button feeling?
I'd say so. The buttons are very durable, but the action or mechanism used could very much be improved. I was an anti-wobblist until I gave up on most things. Now everything is easier and these issues mean nothing in the face of death.

mr.ergonomic
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Re: Buttons vs pads

Post by mr.ergonomic » Mon Jun 15, 2015 9:58 am

Giving up on being a anti-button-wobblist or giving up making music? :-)

tedlogan
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Re: Buttons vs pads

Post by tedlogan » Mon Jun 15, 2015 5:16 pm

hehe, being an anti-wobblist.

A year or so ago it actually hit me that I'm going to die (I'm only 36 though). Everyone I love will die. Of course you always know this, but it really sunk in, which was a little bit of a shock, but also liberating in the sense that these relatively small imperfections of Push, for example, mean nothing and don't bother me. :D

I partake in discussions and state my wishes still regarding Live and Push, but everything is just fine if it stays exactly as is and never changes.

In short, I'm having a great time these days working with sound.

They should still improve them goddamn buttons :mrgreen:

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