Looping clips without fixed tempos
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ElectricSynapse
- Posts: 1
- Joined: Tue May 19, 2020 1:23 am
Looping clips without fixed tempos
Hello! I have a clip that does not follow a set tempo (https://en.wikipedia.org/wiki/Tempo_rubato) and I'm struggling to make it loop. I do not want to warp it to a fixed grid - just cause it to re-play from the beginning immediately when it reaches the end. I can enable looping without warping by setting the global and track tempos to be equal, but the loop markers want to snap to the (now meaningless) beats.
Is there any way to adjust the loop markers without having them snap to a grid - or better yet - set them to a particular time (minutes:seconds:millis)?
Edit: I would want to use the clip in session view.
Is there any way to adjust the loop markers without having them snap to a grid - or better yet - set them to a particular time (minutes:seconds:millis)?
Edit: I would want to use the clip in session view.
Re: Looping clips without fixed tempos
No you cannot loop unwrapped clips.
Cheers
D
Cheers
D
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chapelier fou
- Posts: 6352
- Joined: Mon May 15, 2006 12:15 pm
Re: Looping clips without fixed tempos
A clip can be set as a tempo master. Maybe this is what you’re after ?
MacBook Pro 13" Retina i7 2.8 GHz OS 10.13, L10.0.1, M4L.
MacStudio M1Max 32Go OS 12.3.1
MacStudio M1Max 32Go OS 12.3.1
Re: Looping clips without fixed tempos
Disable warp for the clip and set the follow action to ‘play again’??
MacBook Pro, macOS Sequoia, 2.3GHz i7-1068NG7, 32GB – Live Suite 12.1, Max 8.6.5, Scarlett 4i4
Re: Looping clips without fixed tempos
You can Alt+drag to drag the Loop Markers without snapping or disable the grid with Ctrl+4.
The start marker can be set differently from the Loop Start marker.
Changing the Global Quantization and a Clip's Launch Quantization can be used to offset loops too.
The start marker can be set differently from the Loop Start marker.
Changing the Global Quantization and a Clip's Launch Quantization can be used to offset loops too.
♥♥♥
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thenightfly
- Posts: 6
- Joined: Mon Jan 07, 2019 8:27 pm
Re: Looping clips without fixed tempos
I hope you don't mind me asking this question here...I can't find any answers anywhere else.
I'm trying to do something that should be ridiculously basic.
I have a project with a global clip launch quantization of 1 bar, and I want to set the clip launch quantization to 2 or 4 bars for several specific clips.
I change the quantization to 2 or 4 bars in the clip launch window and it makes no difference. The clip follows global quantization rules.
Occasionally it might delay the launch by an extra bar, but only once. Every time I launch after that, it launches as per global.
Am I missing something? Surely this should be as simple as changing the clip launch quantization on the clip in question, right?
I'm trying to do something that should be ridiculously basic.
I have a project with a global clip launch quantization of 1 bar, and I want to set the clip launch quantization to 2 or 4 bars for several specific clips.
I change the quantization to 2 or 4 bars in the clip launch window and it makes no difference. The clip follows global quantization rules.
Occasionally it might delay the launch by an extra bar, but only once. Every time I launch after that, it launches as per global.
Am I missing something? Surely this should be as simple as changing the clip launch quantization on the clip in question, right?
Re: Looping clips without fixed tempos
Ah I see, you're just randomly asking the same question in multiple threads...thenightfly wrote: ↑Wed Jun 17, 2020 7:09 pmI hope you don't mind me asking this question here...I can't find any answers anywhere else.
I'm trying to do something that should be ridiculously basic.
I have a project with a global clip launch quantization of 1 bar, and I want to set the clip launch quantization to 2 or 4 bars for several specific clips.
I change the quantization to 2 or 4 bars in the clip launch window and it makes no difference. The clip follows global quantization rules.
Occasionally it might delay the launch by an extra bar, but only once. Every time I launch after that, it launches as per global.
Am I missing something? Surely this should be as simple as changing the clip launch quantization on the clip in question, right?
Cheers
D