Looping clips without fixed tempos

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ElectricSynapse
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Joined: Tue May 19, 2020 1:23 am

Looping clips without fixed tempos

Post by ElectricSynapse » Tue May 19, 2020 1:29 am

Hello! I have a clip that does not follow a set tempo (https://en.wikipedia.org/wiki/Tempo_rubato) and I'm struggling to make it loop. I do not want to warp it to a fixed grid - just cause it to re-play from the beginning immediately when it reaches the end. I can enable looping without warping by setting the global and track tempos to be equal, but the loop markers want to snap to the (now meaningless) beats.

Is there any way to adjust the loop markers without having them snap to a grid - or better yet - set them to a particular time (minutes:seconds:millis)?

Edit: I would want to use the clip in session view.

S4racen
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Re: Looping clips without fixed tempos

Post by S4racen » Tue May 19, 2020 7:25 am

No you cannot loop unwrapped clips.

Cheers
D

chapelier fou
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Re: Looping clips without fixed tempos

Post by chapelier fou » Tue May 19, 2020 7:46 pm

A clip can be set as a tempo master. Maybe this is what you’re after ?
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ecuk
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Joined: Fri Jun 03, 2016 7:49 pm

Re: Looping clips without fixed tempos

Post by ecuk » Tue May 19, 2020 8:20 pm

Disable warp for the clip and set the follow action to ‘play again’??
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pottering
Posts: 1956
Joined: Sat Dec 06, 2014 4:41 am

Re: Looping clips without fixed tempos

Post by pottering » Tue May 19, 2020 9:56 pm

You can Alt+drag to drag the Loop Markers without snapping or disable the grid with Ctrl+4.

The start marker can be set differently from the Loop Start marker.

Changing the Global Quantization and a Clip's Launch Quantization can be used to offset loops too.
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thenightfly
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Joined: Mon Jan 07, 2019 8:27 pm

Re: Looping clips without fixed tempos

Post by thenightfly » Wed Jun 17, 2020 7:09 pm

I hope you don't mind me asking this question here...I can't find any answers anywhere else.
I'm trying to do something that should be ridiculously basic.
I have a project with a global clip launch quantization of 1 bar, and I want to set the clip launch quantization to 2 or 4 bars for several specific clips.
I change the quantization to 2 or 4 bars in the clip launch window and it makes no difference. The clip follows global quantization rules.
Occasionally it might delay the launch by an extra bar, but only once. Every time I launch after that, it launches as per global.
Am I missing something? Surely this should be as simple as changing the clip launch quantization on the clip in question, right?

S4racen
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Re: Looping clips without fixed tempos

Post by S4racen » Thu Jun 18, 2020 6:47 am

thenightfly wrote:
Wed Jun 17, 2020 7:09 pm
I hope you don't mind me asking this question here...I can't find any answers anywhere else.
I'm trying to do something that should be ridiculously basic.
I have a project with a global clip launch quantization of 1 bar, and I want to set the clip launch quantization to 2 or 4 bars for several specific clips.
I change the quantization to 2 or 4 bars in the clip launch window and it makes no difference. The clip follows global quantization rules.
Occasionally it might delay the launch by an extra bar, but only once. Every time I launch after that, it launches as per global.
Am I missing something? Surely this should be as simple as changing the clip launch quantization on the clip in question, right?
Ah I see, you're just randomly asking the same question in multiple threads...

Cheers
D

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