ive been thru this a few times, struggled with it ...
the problem:
you're working with already mastered and compressed tracks.
this means anything you do to them as a unit after you mix them together runs the risk of screwing with the sound badly.
when you run your 5 plugins - squeezing, limiting, maximizing, widening etc etc ... does your waveform look like a brick .. flat all the way acrost when you bring it up in your editor?
check it. if it does, imo this means you have f*cked up the sound of your mix for the sake of loudness. i hear it all the time in the mixes i check out, once in a while ive checked them in soundforge ... and sure enough ... its a brick wall.
i have some of these plugins and tried them in different combinations. not saying im not still trying different things, but this is what im doing now:
- i dont normalize or maximize the individual tracks. i use the gain slider in the clip in Live to eyeball the tracks up close to 0
before i start editing and mixing them.
- i dont put anything on the master out while im doing the mix. no limiting, BBE, supermaximawideningcompressaspander ... nothing ...
- while im doing the mix, i keep the volume sliders on the tracks at about -3db or so ... all the while watching the meter on the master during the mixes between two tracks. this is where the sum starts to push the meter over ..
i keep this as high as possible without it going into the red. evenutally it settles somewhere around - 6 or so
- before i render i double check all the intersections between tracks
in arrange view, watching the master. if it clips the red, i nudge it carefully down
- i render 24 bit 44k, no normalizations
- bring it up in soundforge
1 - peak normalize the entire mix (not rms!) ... this brings it up a tad but not much. the wavform pushes the peak of the set to 0 db
2 - then Waves L2 ultramaximizer - out level at - 0.5 db, threshold at no more than - 2 db or so. release etc at auto ... so im really not pulling the threshold way down into the set, im just squeezing it a bit
i preview the wavs to hear how it sounds, if it sounds like the highs are starting to get brittle and burned, i pull up on the threshold and preview again
once i get a happy medium i apply the L2 and look at the waveform. if its blown up fairly well but still has peaks and valleys ... and the only bricks i see are at the very peak maximum parts of the mix ...
i can live with that
this way the mix still has dynamics, my hi's are not wacked out, and its not pushing the volume in my face constantly. its not a perfect method but it works well enough for almost any purpose i use it for now ...
.