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Does this vsti beast exist?
Posted: Thu May 04, 2006 10:58 pm
by ILTK
4 oscilators (osc. waveforms: white/pink noise, sinus, saw, triangle, square)
4 volume envelope generators
4 pitch envelope generators
4 filter envelope generators
So basically volume/pitch/filter EGs for each osc.
Filters, lowpass, highpass, bandpass.
It's for doing drum synthesis if case you'r wondering.
Posted: Thu May 04, 2006 10:59 pm
by hoffman2k
Operator?
Doesn't have the 4 filters or pitch.... unless you use 4 instances.
Posted: Thu May 04, 2006 11:00 pm
by Machinate
sounds more like a fun little reaktor-project to me

Posted: Thu May 04, 2006 11:01 pm
by ILTK
Well I played around with it in demo mode because it looked like it was the ticket, but as far as I could see the pitch EGs were global.
Posted: Thu May 04, 2006 11:12 pm
by ILTK
Yeah I thought about reaktor, I'll give running four instances of Operator a try, I like Operator because it's interface is so compact and I don't have to flick through pages and pages of settings, if that's to messy I'll probably give reaktor a try.
Posted: Fri May 05, 2006 1:39 am
by err_fatale
man operator is a great synth. I think the GUI hides that.
whoops, i didn't read the separate pitch EG part......sorry....my bad..
Re: Does this vsti beast exist?
Posted: Fri May 05, 2006 2:43 am
by FaX-01
ILTK wrote:4 oscilators (osc. waveforms: white/pink noise, sinus, saw, triangle, square)
4 volume envelope generators
4 pitch envelope generators
4 filter envelope generators
So basically volume/pitch/filter EGs for each osc.
Filters, lowpass, highpass, bandpass.
It's for doing drum synthesis if case you'r wondering.
Dimension Pro

.
4 Independent layers - each can be a .wav .aiff .sf2 (multisample) or digicyclic wave forms.
Anti-aliasing audio engine for super crisp oscillator transposition.
Each layer has 16 filters types to choose from (including noise & comb).
Each layer has Filter / Resonance / Pitch / Amp / Pan multibreakpoint envelope generators.
Each Filter / Resonance / Pitch / Amp / Pan EG has it's own independent modulating LFO waveform ( 20 different waveshapes ) with tempo sync if needed and + or - polarity modulation.
Each Independent layer has it's own decimator / lo-fi unit + drive circuit (with 5 settings possible icluding warm , tube , asymetric overdrive etc).
Each Independent layer has 3 parametric EQ's with Gain / Freq / Q controls.
Each independent layer can have it's own insert effect (24 too choose from) with wet /dry / feedback and filter controls.
You get 2 master effects with individual send to either or both effects per layer.
You can have anylayer comprising of a digicyclic wave form / .wav /,aiff / or .sf2 multisample or a REX2 file with corresponding midi file (the midi files can be dropped from Dim Pro to your Live midi track and edited.
Each out can have it's own indepent output / midi channel and midi data track if needed.
A HUGE modulation matrix.
You can load impulse repsonses for waveguide (physical modeled synthesis on any layer).
Did I mention it comes with a 7 gigabyte sound/waverom library with all the above mentioned desired waveforms and then some.
High Pass/ Low Pass / Band Pass / Band Reject / All Pass and Peaking filters in 1 pole, 2 pole and 6 pole configurations plus Noise and Comb filters .
Is that sort of what you're looking for

.
Did I also mention it sounds fucking awesome.
Did I also mention that I don't work for Cakewalk.
Did I also mention that it was coded by Rene' of Z3ta , Trinagle I&II and Pentagon fame.
Does everything from ambient , sample and synthesis to sample playback to subtractive to waveguide synthesis and back again.
Re: Does this vsti beast exist?
Posted: Fri May 05, 2006 4:22 am
by pulsoc
ILTK wrote:4 oscilators (osc. waveforms: white/pink noise, sinus, saw, triangle, square)
4 volume envelope generators
4 pitch envelope generators
4 filter envelope generators
So basically volume/pitch/filter EGs for each osc.
Filters, lowpass, highpass, bandpass.
It's for doing drum synthesis if case you'r wondering.
Karma FX modular should be able to do it. And it's free/donationware.
Posted: Fri May 05, 2006 10:32 am
by ILTK
Thanks all, I'm checking these out, looks like KarmaFX modular fits me very well so far, I can make a patch and have all modules on one page for easy tweaking and the price is just right
Going to be nice not to have to use SoundForge to do drums from scratch, it takes freakin forever.
Posted: Fri May 05, 2006 11:33 am
by frisbeedisk
Posted: Fri May 05, 2006 2:42 pm
by spiderprod
it's a nice synth ,i prefer this one over operator .
Posted: Fri May 05, 2006 3:08 pm
by Machinate
ILTK wrote:Thanks all, I'm checking these out, looks like KarmaFX modular fits me very well so far, I can make a patch and have all modules on one page for easy tweaking and the price is just right
Made in Denmark, IIRC

Posted: Fri May 05, 2006 3:09 pm
by err_fatale
off the subject slightly but still useful to some.......
another killer free synth I have been using a lot lately, an emulation of the Nord Lead called SYNTH1:
http://www.geocities.jp/daichi1969/soft ... .html#down
download link:
http://www.geocities.jp/daichi1969/soft ... h1v107.zip
i think it sounds great
and another called triangle II
http://www.rgcaudio.com/triangle_II.htm
download link:
http://www.rgcaudio.com/downloads/freeware/T2111.exe
Posted: Fri May 05, 2006 8:44 pm
by protocol
Machinate wrote:sounds more like a fun little reaktor-project to me

I copied the "Rapture VSTi" design (also Cakewalk), complete with multistage envelopes, for testing. With only 4 OSCs (Rapture has six) it blew away the CPU. It didnt sound convincing too.

Posted: Fri May 05, 2006 9:36 pm
by ILTK
I been experimenting for a couple days now, I think I have found a solution that gives me a good balance between flexebillity and ease of use for drum design/synthesis.
What I have come up with is basically a Live project setup only for this purpose.
Here's my Live project so far:
Track 1:
Impulse, this track is called 'transients' because it is only used to drop in oneshots that I trim down so I can steal the attack portion of a sample if that is to time consuming to create from scratch for whatever drum sound I'm doing.
The following tracks is for the basic waveforms to build drum sounds, I use Athmosphere (Yes the massive pad beast and it's going "hum", "fstt" and "bleep" lol) because I love the big retarded interface, it could be any synth with the basic waveforms and ADSR and pitch envelopes but Atmosphere has a basic waveform section that sounds great but something like Operator would work fine to.
All the synth tracks with the basic waveforms has a clip with notes playing a basic 4/4 pattern so when you stack waveforms they all play on the same notes.
Track 2:
Pure Sinus wave.
Track 3:
Pure Triangle wave.
Track 4:
Pure Square wave.
Track 5:
White noise wave.
Track 6:
Pink noise wave.
If I'm doing a more complex sound I can just drop in more tracks with the needed waveforms.
Track 8:
This is a submix track I routed all the waveform tracks to, on this track I have a ringmodulator sitting for making metallic timbres, hihats, shakers etc.. I just have it turned of when I don't need ringmod.
Track 9:
Submix track again, the output from the ringmod track goes here, I have distortion on this one for spicing up things like kicks to give a bit more bite and character.
Track 10:
Submix track that the distortion track is routed to, here I have EQ/Compressor for tweaking.
Track 11:
Last submix track, this is simply an audio track that the distortion track is finally routed to, on this track I have nothing but a dummy clip, the dummy clip is used for volume automation, by drawing in volume points I can create a final envelope with as many points as I like, sort of like an ADSR envelope for audio, it's good to have because then you don't need to spend so much time tweaking the individual waveforms sustain/release times to make them all similar, I can just adjust it here.
Track 12 is just an audio track set to 'resample' so when I'm done I just record enable it and record my final drum sound.
Sounds kinda complicated but it's real easy to work with, and it's working realy great, I can whip up Kicks, snares, toms, claps, open/closed hihats, shakers, tambourines in no-time flat all within Live.