[rsu] Sampler does not reproduce correctly Drum Kits in SF2
Posted: Sun Oct 01, 2006 9:25 am
Hi,
When I use a MIDI Drum Clip (bought on www.SmartLoops.com),
I got different results if I use it with sfz soundfont player (www.rgcaudio.com/downloads/freeware/sfz197.exe)
or Sampler. As comparison the Drum MIDI clip (after some mapping work)
also works fine with impulse and my external gears (see signature)
Sampler is not able to reproduce the whole sound but only the attack, even if I change Scale to 0%.
What's very odd is the fact that I can get some sounds if I enlarge the duration of each drum note in the clip. The clip comes with Sixteenth resolution so the note duration is always 1/16, but if I enlarge the note duration to 1/4, sampler works better.
As a Sf2 bank you can load your 8MBGMGSFX bank that comes on the SbLive Cd or browse the net to http://www.sf2midi.com/index.php?page=sdet&id=2559
and download after registration.
Alternatively you can download any kit from http://www.soundfonts.it/ (go to Soundfonts and then Drum Kits) or whatever. It makes no difference if the Drum Kit is or not GM compatible, you soon got the point.
Any clue?
It seems a bug.
When I use a MIDI Drum Clip (bought on www.SmartLoops.com),
I got different results if I use it with sfz soundfont player (www.rgcaudio.com/downloads/freeware/sfz197.exe)
or Sampler. As comparison the Drum MIDI clip (after some mapping work)
also works fine with impulse and my external gears (see signature)
Sampler is not able to reproduce the whole sound but only the attack, even if I change Scale to 0%.
What's very odd is the fact that I can get some sounds if I enlarge the duration of each drum note in the clip. The clip comes with Sixteenth resolution so the note duration is always 1/16, but if I enlarge the note duration to 1/4, sampler works better.
As a Sf2 bank you can load your 8MBGMGSFX bank that comes on the SbLive Cd or browse the net to http://www.sf2midi.com/index.php?page=sdet&id=2559
and download after registration.
Alternatively you can download any kit from http://www.soundfonts.it/ (go to Soundfonts and then Drum Kits) or whatever. It makes no difference if the Drum Kit is or not GM compatible, you soon got the point.
Any clue?
It seems a bug.