Hello,
just discovered a strange behaviour while warping a few tracks in 6.0.3.
Creating or deleting a warpmarker makes the playpos (playing to the right outside the looparea) jump inside the looparea if loop is active.
If the startmarker is not inside the looparea, but a few bars to the left,
and the playpos is to the left of the startmarker,
creating or deleting a warpmarker makes the playpos jump between the startmarker and the looparea.
I don't think that it was always like that,
should be a bug then.
Greetings
Ups, forgot to say that I'm on Os-x intel now.
Creating warpmarker, playpos jumps inside the loop area
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serotoninsteve
- Posts: 1094
- Joined: Wed Jan 28, 2004 2:27 pm
- Location: Luxembourg
Creating warpmarker, playpos jumps inside the loop area
MBP 15,4" 2,53GHz C2D 4Gb late 2008 / Mac OS X.6.2 / Novation Remote 37SL Compact / TriggerFinger / FaderfoxDJ2 / Padkontrol / UC33 / SM Audio TB202 / Audiofire2 / Apogee Duet / Event OPAL's / HD25 /
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serotoninsteve
- Posts: 1094
- Joined: Wed Jan 28, 2004 2:27 pm
- Location: Luxembourg
-
serotoninsteve
- Posts: 1094
- Joined: Wed Jan 28, 2004 2:27 pm
- Location: Luxembourg