Keyframing

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mdme_sadie
Posts: 27
Joined: Sat Jan 20, 2007 9:40 pm

Keyframing

Post by mdme_sadie » Fri Jul 27, 2007 6:51 am

It would be very useful to be able to simply key-frame values of parameters at certain positions of the play-head and have live interpolate the values correctly for you rather than recording values constantly for each parameter as the play-head is moving. Just like working with for instance After Effects or any 3D Application.

To go with this it would be great to be able to select a bunch of parameters, edit them how you want, then record the whole edit as a single key-frame (which in the timeline would just have a strength parameter, thus allowing you to blend the strength of that combined change and fade it in/out as you want over time) you could then maybe allow a single midi control to quickly be assigned to that multi control for a really nice quick workflow rather than manually assigning a ton of parameters to the same midi control and manually editing the strengths for each parameter one at a time.

3rdordertrauma
Posts: 442
Joined: Thu Sep 14, 2006 9:37 am
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Post by 3rdordertrauma » Fri Jul 27, 2007 1:41 pm

Excellent idea!.. I was just thinking about something very similar where you could attach "mini scripts" to warp markers that would allow you to do write simple scripts in each like for example: "at this marker mute track 1, open send A on track 2 to 65%, launch clip E3 and so on and so on". But the keyframing idea is better... and could potentially be locked to specific warp markers too.

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